Lynda - Alan Thorn - Unity 3D Level Design
File List
| File | Size |
|---|---|
| 0.Introduction/01.Welcome.en.srt | 1.83 KB |
| 5.Conclusion/21.Next steps.en.srt | 3.81 KB |
| 1.1. Importing and Configuring Assets/02.Creating a Unity project.en.srt | 6.75 KB |
| 1.1. Importing and Configuring Assets/07.Completing the level.en.srt | 7.66 KB |
| 2.2. Base Lighting and Refinements/12.Working with occlusion culling.en.srt | 8.47 KB |
| 3.3. Interactions and Gameplay/13.Importing utility scripts.en.srt | 9.22 KB |
| 3.3. Interactions and Gameplay/15.Creating timed behaviors.en.srt | 10.09 KB |
| 4.4. Animation and AI/19.Starting a finite state machine.en.srt | 10.4 KB |
| 2.2. Base Lighting and Refinements/08.Getting started with lighting.en.srt | 10.72 KB |
| 4.4. Animation and AI/20.Completing a finite state machine.en.srt | 10.73 KB |
| 3.3. Interactions and Gameplay/14.Coin collection mechanic.en.srt | 10.99 KB |
| 1.1. Importing and Configuring Assets/04.Exporting content from Blender.en.srt | 12.13 KB |
| 4.4. Animation and AI/18.Navigation meshes and pathfinding.en.srt | 13.11 KB |
| 1.1. Importing and Configuring Assets/05.Establishing a base level.en.srt | 13.13 KB |
| 1.1. Importing and Configuring Assets/03.Importing and configuring assets.en.srt | 13.24 KB |
| 1.1. Importing and Configuring Assets/06.Modular level building.en.srt | 13.36 KB |
| 4.4. Animation and AI/17.Line of sight.en.srt | 14.28 KB |
| 3.3. Interactions and Gameplay/16.Implementing the win condition.en.srt | 15.04 KB |
| 2.2. Base Lighting and Refinements/11.Working with light probes.en.srt | 15.06 KB |
| 2.2. Base Lighting and Refinements/09.Completing environment lighting.en.srt | 16.09 KB |
| 2.2. Base Lighting and Refinements/10.Adding post-process effects.en.srt | 18.14 KB |
| 0.Introduction/01.Welcome.mp4 | 2.74 MB |
| 1.1. Importing and Configuring Assets/02.Creating a Unity project.mp4 | 4.61 MB |
| 5.Conclusion/21.Next steps.mp4 | 8.52 MB |
| 4.4. Animation and AI/20.Completing a finite state machine.mp4 | 13.44 MB |
| 1.1. Importing and Configuring Assets/03.Importing and configuring assets.mp4 | 13.96 MB |
| 2.2. Base Lighting and Refinements/08.Getting started with lighting.mp4 | 14 MB |
| 1.1. Importing and Configuring Assets/04.Exporting content from Blender.mp4 | 14.93 MB |
| 3.3. Interactions and Gameplay/14.Coin collection mechanic.mp4 | 15.17 MB |
| 1.1. Importing and Configuring Assets/07.Completing the level.mp4 | 15.61 MB |
| 3.3. Interactions and Gameplay/15.Creating timed behaviors.mp4 | 15.62 MB |
| 1.1. Importing and Configuring Assets/05.Establishing a base level.mp4 | 16.72 MB |
| 4.4. Animation and AI/19.Starting a finite state machine.mp4 | 17.57 MB |
| 3.3. Interactions and Gameplay/13.Importing utility scripts.mp4 | 18.09 MB |
| 2.2. Base Lighting and Refinements/12.Working with occlusion culling.mp4 | 19.24 MB |
| 1.1. Importing and Configuring Assets/06.Modular level building.mp4 | 20.31 MB |
| 3.3. Interactions and Gameplay/16.Implementing the win condition.mp4 | 20.35 MB |
| 4.4. Animation and AI/18.Navigation meshes and pathfinding.mp4 | 22.88 MB |
| 2.2. Base Lighting and Refinements/10.Adding post-process effects.mp4 | 24.6 MB |
| 4.4. Animation and AI/17.Line of sight.mp4 | 25.59 MB |
| 2.2. Base Lighting and Refinements/09.Completing environment lighting.mp4 | 31.46 MB |
| 2.2. Base Lighting and Refinements/11.Working with light probes.mp4 | 35.55 MB |
| Exercise Files/Ex_Files_Unity_3D_Level_Design.zip | 1.44 GB |
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