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Lynda - Alan Thorn - Unity 3D Level Design

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Title: Lynda - Alan ThornGroup: NOGRPSource: Lynda
Info Hash
AFDD829553911927722DCE02855FEECA75C43EA8
Source
Unverified
Total Size
1.8 GB
Total Files
43
Seeders
2
Leechers
0
Health
2.00
Score
4
Type
Bookware

File List

FileSize
0.Introduction/01.Welcome.en.srt1.83 KB
5.Conclusion/21.Next steps.en.srt3.81 KB
1.1. Importing and Configuring Assets/02.Creating a Unity project.en.srt6.75 KB
1.1. Importing and Configuring Assets/07.Completing the level.en.srt7.66 KB
2.2. Base Lighting and Refinements/12.Working with occlusion culling.en.srt8.47 KB
3.3. Interactions and Gameplay/13.Importing utility scripts.en.srt9.22 KB
3.3. Interactions and Gameplay/15.Creating timed behaviors.en.srt10.09 KB
4.4. Animation and AI/19.Starting a finite state machine.en.srt10.4 KB
2.2. Base Lighting and Refinements/08.Getting started with lighting.en.srt10.72 KB
4.4. Animation and AI/20.Completing a finite state machine.en.srt10.73 KB
3.3. Interactions and Gameplay/14.Coin collection mechanic.en.srt10.99 KB
1.1. Importing and Configuring Assets/04.Exporting content from Blender.en.srt12.13 KB
4.4. Animation and AI/18.Navigation meshes and pathfinding.en.srt13.11 KB
1.1. Importing and Configuring Assets/05.Establishing a base level.en.srt13.13 KB
1.1. Importing and Configuring Assets/03.Importing and configuring assets.en.srt13.24 KB
1.1. Importing and Configuring Assets/06.Modular level building.en.srt13.36 KB
4.4. Animation and AI/17.Line of sight.en.srt14.28 KB
3.3. Interactions and Gameplay/16.Implementing the win condition.en.srt15.04 KB
2.2. Base Lighting and Refinements/11.Working with light probes.en.srt15.06 KB
2.2. Base Lighting and Refinements/09.Completing environment lighting.en.srt16.09 KB
2.2. Base Lighting and Refinements/10.Adding post-process effects.en.srt18.14 KB
0.Introduction/01.Welcome.mp42.74 MB
1.1. Importing and Configuring Assets/02.Creating a Unity project.mp44.61 MB
5.Conclusion/21.Next steps.mp48.52 MB
4.4. Animation and AI/20.Completing a finite state machine.mp413.44 MB
1.1. Importing and Configuring Assets/03.Importing and configuring assets.mp413.96 MB
2.2. Base Lighting and Refinements/08.Getting started with lighting.mp414 MB
1.1. Importing and Configuring Assets/04.Exporting content from Blender.mp414.93 MB
3.3. Interactions and Gameplay/14.Coin collection mechanic.mp415.17 MB
1.1. Importing and Configuring Assets/07.Completing the level.mp415.61 MB
3.3. Interactions and Gameplay/15.Creating timed behaviors.mp415.62 MB
1.1. Importing and Configuring Assets/05.Establishing a base level.mp416.72 MB
4.4. Animation and AI/19.Starting a finite state machine.mp417.57 MB
3.3. Interactions and Gameplay/13.Importing utility scripts.mp418.09 MB
2.2. Base Lighting and Refinements/12.Working with occlusion culling.mp419.24 MB
1.1. Importing and Configuring Assets/06.Modular level building.mp420.31 MB
3.3. Interactions and Gameplay/16.Implementing the win condition.mp420.35 MB
4.4. Animation and AI/18.Navigation meshes and pathfinding.mp422.88 MB
2.2. Base Lighting and Refinements/10.Adding post-process effects.mp424.6 MB
4.4. Animation and AI/17.Line of sight.mp425.59 MB
2.2. Base Lighting and Refinements/09.Completing environment lighting.mp431.46 MB
2.2. Base Lighting and Refinements/11.Working with light probes.mp435.55 MB
Exercise Files/Ex_Files_Unity_3D_Level_Design.zip1.44 GB

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