Digital Tutors - Kit Bashing Game Assets to Speed Up Workflows in 3ds Max and Unity
File List
| File | Size |
|---|---|
| 01. Introduction and project overview.mp4 | 8.8 MB |
| 02. Open Subdiv Modeling.mp4 | 40.84 MB |
| 03. Creating content with Open Subdiv Modeling.mp4 | 25.18 MB |
| 04. Rendering with Solid Rocks for Vary.mp4 | 44.95 MB |
| 05. Using Siger Studios V-Ray Material Preset Pro.mp4 | 33.32 MB |
| 06. Establishing kit bashing pipeline within 3dsMax.mp4 | 60.12 MB |
| 07. Using reference for inspiration in our Head Master scene.mp4 | 58.03 MB |
| 08. Creating the base for our first texture.mp4 | 63.87 MB |
| 09. Modifying wall panels using splines and profiles.mp4 | 61.19 MB |
| 10. Finishing panels and adding vertical trim.mp4 | 52.3 MB |
| 11. Creating baseboards and crown molding.mp4 | 62.79 MB |
| 12. Adding support panels to help establish form.mp4 | 42.46 MB |
| 13. Kit bashing viscorbel shapes to add detail.mp4 | 55.5 MB |
| 14. Applying base materials to start preview renders.mp4 | 63.79 MB |
| 15. Refining materials and saving our spline profiles.mp4 | 59.24 MB |
| 16. Investigating free materials and modify UVs.mp4 | 61.71 MB |
| 17. Ripping our textures using V-Ray and reviewing them in Photoshop.mp4 | 52.66 MB |
| 18. Refining our texture and importing it into Unity.mp4 | 70.99 MB |
| 19. Organizing our wall panels and blocking out our third texture.mp4 | 62.96 MB |
| 20. Blocking out our trims and proportions for our texture.mp4 | 55.61 MB |
| 21. Kitbashing Viscorbel shapes to establish fine detail.mp4 | 67.7 MB |
| 22. Ripping out third texture using render to texture.mp4 | 40.21 MB |
| 23. Replacing materials with our updated textures in Unity.mp4 | 30.94 MB |
| 24. Fixing UV seams and tiling.mp4 | 63.44 MB |
| 25. Review our scene and talk about what we have learned.mp4 | 28.82 MB |
| ProjectFiles.zip | 610.15 MB |
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