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Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]

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Title: Digital Tutors Creative DevelopmentGroup: NOGRPSource: Digital.Tutors
Info Hash
314A2FB07AE687ADEE4CC78AF045AF0117372ACC
Source
Unverified
Total Size
6.24 GB
Total Files
88
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/01. Introduction and project overview.flv6.84 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/02. Robot sketches overview.flv19.02 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/03. Setting up the reference.flv59.7 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/04. Blocking overall body and arm joints.flv65.06 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/05. Blocking the arm and leg joint.flv53.5 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/06. Refining the chest and arms.flv73.94 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/07. Blocking the head and legs.flv81.94 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/08. Refining the arms and legs.flv67.79 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/09. Blocking the palm.flv62.81 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/10. Refining the palm and the arms.flv72.13 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/11. Refining the chest piece.flv76.85 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/12. Refining the middle chest piece.flv75.64 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/13. Setting up the chest for retopology.flv66.75 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/14. Blocking the head and arm joints.flv77.2 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/15. Blocking the rocket launchers.flv61.81 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/16. Blocking the back vents.flv64.93 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/17. Blocking the main polygons of the chest.flv68.28 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/18. Figuring out the chest topology.flv69.4 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/19. Blocking the back reactor piece.flv60.17 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/20. Capping the head and arm joints.flv67.61 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/21. Detailing head and arm joints.flv78.03 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/22. Blocking and detailing the rocket launchers.flv75.85 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/23. Blocking the rocket launcher outside piece.flv79.03 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/24. Refining the rocket launcher outside piece.flv73.9 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/25. Blocking the reactor outside piece.flv72.75 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/26. Refining the reactor and rocket pots.flv61.64 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/27. Blocking the holes for rockets.flv86.72 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/28. Detailing our rocket pots.flv76.95 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/29. Extending the rocket pots.flv82.81 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/30. Refining out the final rocket pots.flv82.9 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/31. Fixing edge flow problems on the rocket pots.flv55.26 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/32. Blocking out the basic rocket.flv80.23 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/33. Refining the rocket and adding bolts.flv89.35 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/34. Setting up the rockets in the rocket pots.flv64.19 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/35. Modeling out the reactor interior.flv74.99 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/36. Modeling the control board of the reactor.flv78.41 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/37. Adding more details to the control board.flv72.48 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/38. Finishing the control board.flv72.25 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/39. Cloning and positioning the control board.flv77.66 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/40. Blocking out the reactor core.flv79.81 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/41. Refining our complete reactor piece.flv77.41 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/42. Adding tubes to the rocket pots.flv67.12 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/43. Modeling out the vent floater.flv60.47 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/44. Detailing and positioning the vent floaters.flv67.28 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/45. Blocking out the major chest floater piece.flv73.5 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/46. Refining the big chest floater piece.flv66.15 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/47. Adding sphere detail bolts to the chest.flv70.72 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/48. Adding vents to the rocket pots.flv83.72 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/49. Edge refining the reactor and the chest.flv73.08 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/50. Refining the second big floater on the chest.flv77.67 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/51. Modeling the sphere joints.flv85.56 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/52. Modeling the high poly of the arm.flv77.81 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/53. Detailing the high poly of the arm.flv71.35 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/54. Editing the base mesh for the forearm.flv41.59 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/55. Modeling the basic high poly of the forearm.flv71.29 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/56. Modeling the forearm top piece mesh.flv58.44 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/57. Refining the forearm and blocking weapon.flv84.25 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/58. Modeling the weapon slide mechanism.flv71.33 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/59. Detailing the interior of the forearm.flv71.91 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/60. Blocking the gun barrel.flv66.22 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/61. Refining the interior of the forearm.flv72.13 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/62. Placing the forearm and fixing the interior.flv78.27 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/63. Modeling the final leg.flv69.02 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/64. Refining the final leg.flv62.77 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/65. Fixing the leg details and modeling the pelvis.flv71.86 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/66. Refining the pelvis mesh.flv67.66 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/67. Modeling the main floater for the pelvis.flv69.2 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/68. Adding vents to the pelvis mesh.flv69.18 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/69. Refining the floaters on the pelvis.flv25.65 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/70. Blocking the high poly head.flv71.93 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/71. Refining the head and blocking the eyes.flv72.41 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/72. Finishing the head and refining the eyes.flv79.19 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/73. Fixing the final head and tweaking the body.flv42.97 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/74. Blocking the palm and the finger joints.flv69.45 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/75. Modeling the fingers of the robot.flv66.81 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/76. Adding panels to the legs.flv76.55 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/77. Blocking out another floater mesh.flv75.45 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/78. Creating the main floater for the forearm.flv77.19 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/79. Unlinking and ungrouping the meshes.flv58.4 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/80. Adding smooth groups to the leg.flv67.21 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/81. Xforming the leg.flv68.35 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/82. Attaching the arm elements to pieces.flv47.49 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/83. Xforming the rocket pots.flv74.39 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/84. Xforming the bombs.flv72.06 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/85. Xforming the reactor of the robot.flv62.87 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/86. Linking the elements of the body.flv74.93 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/87. Setting up our final pose.flv83.15 MB
Digital Tutors (Creative Development) - High Poly Robot Modeling for Games in 3ds Max (Valentin Yovchev) [25.03.2013]/Project Files.zip375.77 MB

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