Lynda - V-Ray 3.0 for 3ds Max Essential Training (Updated Feb 02, 2016)
File List
| File | Size |
|---|---|
| 001 Welcome.mp4 | 11.71 MB |
| 002 Software versions used.mp4 | 3.19 MB |
| 003 What you should know before watching this course.mp4 | 4.93 MB |
| 004 Using the exercise files.mp4 | 1.71 MB |
| 005 The 3ds Max project structure.mp4 | 7.04 MB |
| 006 Gamma handling.mp4 | 3.3 MB |
| 007 A word about Intel Embree.mp4 | 5.78 MB |
| 008 A word about HDRIs.mp4 | 3.96 MB |
| 009 V-Ray workflow options and recommendations.mp4 | 7.2 MB |
| 010 The V-Ray toolbar.mp4 | 11.76 MB |
| 011 New UI elements and Quick Settings.mp4 | 13.27 MB |
| 012 The revamped frame buffer with advanced color controls.mp4 | 12.87 MB |
| 013 The V-Ray Render Output options.mp4 | 14.51 MB |
| 014 Image sampling explained.mp4 | 8.02 MB |
| 015 Understanding subdivs.mp4 | 6.9 MB |
| 016 Overview of color mapping.mp4 | 14 MB |
| 017 What the color mapping modes do.mp4 | 17.15 MB |
| 018 Using 3ds Max light types with V-Ray.mp4 | 16.39 MB |
| 019 Working with the V-Ray light.mp4 | 17.4 MB |
| 020 Adding a spherical fill light.mp4 | 12.46 MB |
| 021 The V-Ray Sun and Sky system.mp4 | 14.17 MB |
| 022 Controlling global exposure.mp4 | 11.56 MB |
| 023 Enabling the Environment skylight.mp4 | 10.21 MB |
| 024 Working with the V-Ray dome light.mp4 | 13.59 MB |
| 025 Creating a mesh light.mp4 | 9.93 MB |
| 026 Global Illumination explained.mp4 | 9.12 MB |
| 027 Understanding primary and secondary bounces.mp4 | 7.6 MB |
| 028 How irradiance mapping works.mp4 | 14.13 MB |
| 029 Using irradiance mapping Part 1.mp4 | 13.52 MB |
| 030 Using irradiance mapping Part 2.mp4 | 21.14 MB |
| 031 How light cache works.mp4 | 9.88 MB |
| 032 Using light cache.mp4 | 22.1 MB |
| 033 Understanding brute force GI.mp4 | 7.3 MB |
| 034 Using brute force GI.mp4 | 18.36 MB |
| 035 Introduction to V-Ray specific materials.mp4 | 9.56 MB |
| 036 Creating diffuse color.mp4 | 17.21 MB |
| 037 Making a clear glass material.mp4 | 21.25 MB |
| 038 Making colored and frosted glass.mp4 | 17.04 MB |
| 039 Making reflective materials.mp4 | 15.43 MB |
| 040 Blurring our reflections.mp4 | 10.85 MB |
| 041 Creating a translucency effect.mp4 | 17.28 MB |
| 042 Using VRmats.mp4 | 21.96 MB |
| 043 New ray-traced SSS shader.mp4 | 12.12 MB |
| 044 New simplified skin shader.mp4 | 12.42 MB |
| 045 V-Ray hair shader.mp4 | 14.96 MB |
| 046 Using the fixed-rate engine.mp4 | 20.42 MB |
| 047 How to use the adaptive engine.mp4 | 19.18 MB |
| 048 Working with the adaptive subdivision engine.mp4 | 18.19 MB |
| 049 Progressive sampler.mp4 | 11.35 MB |
| 050 Fixing super bright sampling problems.mp4 | 14.3 MB |
| 051 Using universal settings.mp4 | 13.78 MB |
| 052 Physical Camera setup.mp4 | 13.55 MB |
| 053 Physical Camera controls.mp4 | 18.05 MB |
| 054 Depth of field.mp4 | 17.23 MB |
| 055 Creating a Motion Blur effect.mp4 | 15.63 MB |
| 056 Where did the V-Ray Physical Camera go.mp4 | 10.37 MB |
| 057 Adding a Physical Camera to the scene.mp4 | 8.18 MB |
| 058 Overview of the Physical Camera controls.mp4 | 17.06 MB |
| 059 A primer on exposure values EVs.mp4 | 7.2 MB |
| 060 Automated Exposure Control.mp4 | 16.88 MB |
| 061 Controlling exposure manually.mp4 | 10.48 MB |
| 062 Correcting a skewed perspective.mp4 | 11.66 MB |
| 063 Creating depth of field.mp4 | 16.92 MB |
| 064 Adding Motion Blur effects.mp4 | 12.65 MB |
| 065 Caustic effect setup.mp4 | 16.49 MB |
| 066 Generating the caustic effect.mp4 | 17.08 MB |
| 067 Using VRayFur.mp4 | 15 MB |
| 068 Stereoscopic 3D rendering.mp4 | 13.82 MB |
| 069 Vr-Ray Metaballs.mp4 | 17.52 MB |
| 070 Proxies.mp4 | 19.92 MB |
| 071 The VRayClipper.mp4 | 15.05 MB |
| 072 Depth of field Using a perspective viewport.mp4 | 11.49 MB |
| 073 Using Render Mask.mp4 | 14.5 MB |
| 074 Whats next.mp4 | 6.55 MB |
| Exercise Files.zip | 1.4 GB |
Trackers
No trackers found.