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Digital Tutors - Referencing Nature for Unique Creature Creation in ZBrush

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Title: Digital TutorsGroup: NOGRPSource: Digital.Tutors
Info Hash
4706694AEC7299D61BD6D8398301D18B81D6164F
Source
Unverified
Total Size
1.99 GB
Total Files
23
Seeders
0
Leechers
1
Health
Score
1
Type
Bookware

File List

FileSize
01. Introduction and project overview.mp46.15 MB
02. Using reference of animal forms.mp440.11 MB
03. Understanding skull anatomy.mp465.79 MB
04. Finishing blocking the skull.mp471.08 MB
05. Understanding torso anatomy.mp461.85 MB
06. Finishing blocking our torso.mp451.08 MB
07. Working on lower torso and blocking legs.mp459.01 MB
08. Studying the rhino for our leg anatomy.mp479.51 MB
09. Adjusting the torso of our creature.mp454.35 MB
10. Adjusting proportions.mp459.67 MB
11. Incorporating the head to the rest of the body.mp449.68 MB
12. Moving the head towards a finished look.mp443.02 MB
13. Finalizing our torso muscle forms.mp450.61 MB
14. Finalizing our hind muscle forms.mp458.34 MB
15. Understanding silhouette and skin wrinkling.mp459.25 MB
16. Beginning our final detail pass.mp458.45 MB
17. Detailing large areas of skin.mp459.97 MB
18. Beginning our texture pass.mp457.46 MB
19. Texturing using masks.mp459.42 MB
20. Finalizing our textures.mp456.46 MB
21. Creating fur in ZBrush.mp463.16 MB
22. Presentation and wrap up in Keyshot.mp468.3 MB
Project_Files.rar809.8 MB

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