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Udemy - Learn to Code in C++ by Developing Your First Game

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Title: UdemyGroup: NOGRPSource: Udemy
Info Hash
B3390F5C3235FB5EDBD8C88814595BAFE21CF705
Source
Unverified
Total Size
25.7 GB
Total Files
100
Seeders
2
Leechers
2
Health
0.67
Score
6
Type
Bookware

File List

FileSize
01. Promo Video.mp420.13 MB
03. Setup Visual Studio Or XCode.mp422.2 MB
04. Unreal Development Environment.mp430.04 MB
05. Intro To Visual Studio On PC.mp419.27 MB
06. Intro To Xcode On MacOS.mp421.78 MB
07. A Quick Tour Of Unreal Editor.mp445.79 MB
08. Section Wrap-Up.mp429.29 MB
09. Intro, Notes & section Assets.mp429.22 MB
09A. UnrealCourse.com-Section-2-Slides-v.9.pdf834.19 KB
09B.txt456 B
10. Game Design Document.mp433.97 MB
100. Upgrading Engine Version.mp468.44 MB
101. Using Landscape Layers.mp4238.32 MB
102. Flat Shading Low Poly Landscapes.mp4237.02 MB
103. More Landscaping tools.mp4241.61 MB
103A - Chris-Folea-MountainRange3.png13.32 MB
103B - Quiz 11 - Mid Section Quiz.txt1.6 KB
104. Tank Control System.mp4107.44 MB
105. Actors from Multiple Meshes.mp467.31 MB
105. Composing Multi-Part Actors.mp4197.89 MB
106. Configuring a Tank.mp466.12 MB
106. Using Blueprints to Discover C++.mp4124.21 MB
107. 3rd Person Camera Control.mp468.4 MB
107. Call C++ Functions from Blueprint .mp4137.64 MB
108. Fixing 3rd Person Camera Rotation.mp448.68 MB
108. Using BindAxis() for Input.mp4165.73 MB
109. User Interface (UI) in Unreal.mp441.18 MB
109. Using DeltaTimeSeconds.mp4181.84 MB
10A. Book Code Complete (Link).txt146 B
10A. Code Complete A Practical Handbook of Software Construction, Second Edition.pdf2.82 MB
11. How Solutions And Projects Relate.mp435.07 MB
110. Main Menu Screens.mp435.95 MB
111. UI Scale Box, Buttons & Mouse.mp461.9 MB
112. Controller Ready Navigation.mp440.4 MB
113. Trial Packaging Your Game.mp445.7 MB
113A. Quiz 12 Mid Section Quiz.txt1.89 KB
114. Delegating to Components.mp442.4 MB
115. Using virtual and override.mp461.12 MB
116. Creating an AI Controller Class.mp450.87 MB
117. Get the Player Controller with C++.mp440.23 MB
118. Add Tick() to PlayerController.mp445.46 MB
119. Creating an Out Parameter Method.mp447.04 MB
12. C++ Function Syntax.mp433.46 MB
120. Finding Screen Pixel Coordinates.mp461.93 MB
121. Using DeprojectScreenToWorld.mp458.76 MB
122. Using LineTraceSingleByChannel().mp472.39 MB
123. Unify Player & AI Aiming.mp443.94 MB
123A. Quiz 13 Mid Section Quiz.txt2.39 KB
124. Create Default Sub Objects in C++.mp448.03 MB
125. BlueprintCallable().mp456.95 MB
126. SuggestProjectileVelocity().mp449.79 MB
127. Predict Projectile Landing Point.mp452.87 MB
128. Using FRotators in Unreal.mp444.1 MB
129. The C++ Compilation Process.mp4209.75 MB
129. Using Forward Declarations.mp449.3 MB
13. Using, #include And Namespaces.mp439.18 MB
130. BlueprintSpawnableComponent().mp444.47 MB
131. BlueprintSpawnableComponent().mp444.47 MB
132. Review Our Execution Flow.mp463.53 MB
133. How to Report Bugs.mp450.2 MB
133A. Quiz 14 Mid Section Quiz.txt2.38 KB
134. Using Clamp() to Limit Values.mp465.72 MB
135. CHALLENGE - Turret Rotation.mp450.15 MB
136. CHALLENGE - Turret Rotation Pt.2.mp460.4 MB
137. Setting Up Projectiles.mp443.3 MB
138. Upgrading to Unreal 4.12.mp454.91 MB
139. Working Round Awkward Bugs.mp479.47 MB
139A DISCUSSIONS - On GameDev.tv .txt29 B
14. Magic Numbers And Constants.mp432.1 MB
140. Using SpawnActor() to Spawn.mp453.97 MB
140A TSubclassOf and DISCUSSIONS - On GameDev.tv.txt116 B
141. Projectile Movement Components.mp450.88 MB
141A GitHub Repo and DISCUSSIONS On Gamedev.tv.txt93 B
142. Making AI Tanks Fire.mp443.69 MB
143. EditAnywhere vs EditDefaultsOnly.mp441.02 MB
143A. Quiz 15 Mid Section Quiz.txt2.27 KB
144. Adding a Quit Button.mp470.94 MB
145. Setup Track Throttles.mp454.64 MB
146. ApplyForceAtLocation() in Action.mp455.82 MB
146A Links.txt176 B
147. Physics Materials & Friction.mp486.55 MB
148. Fly-by-Wire Control System.mp442.94 MB
149. Using BlueprintReadOnly.mp450.43 MB
149A. Links.txt368 B
15. Variables And cin for Input.mp444.7 MB
150. A Better Component Architecture.mp463.86 MB
151. Completing Manual Tank Movement.mp461.03 MB
152. Introducing AI Pathfinding.mp474.09 MB
152A Links.txt348 B
153. Dissecting RequestDirectMove().mp456.2 MB
153A Lecture DISCUSSIONS Link.txt94 B
153B. Quiz 16 Mid Section Quiz.txt2.35 KB
154. DotProduct() Vector Operator.mp470.38 MB
154A Dot Product Scalar Projection on Wikipedia.txt165 B
155. CrossProduct() Vector Operator.mp491.04 MB
155A. Cross Product Animation on Wikipedia.txt171 B
156. Finalising Your Class Code.mp467.57 MB
156A. Lecture DISCUSSIONS Link.txt92 B
157. How to Use Blueprint Variables.mp459.68 MB
157A Unreal's Blueprint Variable Documentation.txt179 B

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