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CD to 3ds Max 8 Bible Rus

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Title: CD toGroup: NOGRPDevice: Nintendo DS
Info Hash
DD81B50694817BF0B0F6F33F5AF2E1143198E42B
Source
Unverified
Total Size
613.16 MB
Total Files
100
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Game

File List

FileSize
CD_to_3ds_Max_8_Bible_rus/Ch06-Creating and Editing Primitive Objects/PASTELS.CCB156 B
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/FishPath.ms218 B
CD_to_3ds_Max_8_Bible_rus/Ch41-Controlling Crowd Movement/walk script.mfe288 B
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/TV.IFL437 B
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/SphereArray.ms564 B
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/simple expressions.ms599 B
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.xlo785 B
CD_to_3ds_Max_8_Bible_rus/Ch35-Using the Motion Mixer/Walking and fighting stance.mix904 B
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/FishPath3.ms984 B
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/FishPath2.ms987 B
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/circle.AI1.15 KB
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/BuildCube.vms1.16 KB
CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Kels_16i.bmp1.46 KB
CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Kels_16a.bmp1.46 KB
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/BuildCube.ms1.97 KB
CD_to_3ds_Max_8_Bible_rus/Ch40-Retargeting Character Animations/Walking and fighting stance.xmm2.09 KB
CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Kels_24i.bmp3.43 KB
CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Kels_24a.bmp3.43 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/Balloon Stripes.tif3.62 KB
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/Sample Elements.vms4.74 KB
CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/test.vms5.12 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface1.tif5.66 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/Statue of Liberty Mask.tif6.13 KB
CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Thumbs.db6.5 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface2.tif7.76 KB
CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/MyShortcuts.kbd8.35 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface3.tif9.79 KB
CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Compound Objects toolbar.CUI10.52 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface4.tif10.78 KB
CD_to_3ds_Max_8_Bible_rus/Ch47-Raytracing and mental ray/striped wallpaper.tif11.47 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface5.tif12.83 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.W3D13.14 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface6.tif14.33 KB
CD_to_3ds_Max_8_Bible_rus/Ch10-Grouping and Linking Objects/WORLD1.tif15.13 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.3ds17.25 KB
CD_to_3ds_Max_8_Bible_rus/Ch23-Creating Simple Materials/Surface scratches.tif17.32 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.IGS18.26 KB
CD_to_3ds_Max_8_Bible_rus/Ch12-Introducing Modifiers and Using the Modifier Stack/USFLAG.tif19.81 KB
CD_to_3ds_Max_8_Bible_rus/Ch49-Using the Video Post Interface/Snowman in heat wave.aep26.04 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.wrl27.06 KB
CD_to_3ds_Max_8_Bible_rus/Ch02-Configuring the Viewports/Brass swan-front view.JPG27.44 KB
CD_to_3ds_Max_8_Bible_rus/Ch17-Surface Modeling with Patches and NURBS/Brass swan-front view.JPG27.44 KB
CD_to_3ds_Max_8_Bible_rus/Ch02-Configuring the Viewports/Brass swan-top view.JPG29.65 KB
CD_to_3ds_Max_8_Bible_rus/Ch17-Surface Modeling with Patches and NURBS/Brass swan-top view.JPG29.65 KB
CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Walk cycle.bip30.4 KB
CD_to_3ds_Max_8_Bible_rus/Ch34-Working with the Track View/checkers.wav31.08 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.FBX31.88 KB
CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Jumping jack pose.cpy34.08 KB
CD_to_3ds_Max_8_Bible_rus/Ch02-Configuring the Viewports/Brass swan-left view.JPG35.23 KB
CD_to_3ds_Max_8_Bible_rus/Ch17-Surface Modeling with Patches and NURBS/Brass swan-left view.JPG35.23 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.DWG38.34 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 15.tif45.31 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 10.tif45.89 KB
CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Cat pose.cpy46.31 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/Alien Landscape Grad.tif47.47 KB
CD_to_3ds_Max_8_Bible_rus/Ch11-Working with the Schematic View/d_eye_grey02f.tif48.3 KB
CD_to_3ds_Max_8_Bible_rus/Ch41-Controlling Crowd Movement/d_eye_grey02f.tif48.3 KB
CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_metal_coroded-copper-roof01f.tif48.3 KB
CD_to_3ds_Max_8_Bible_rus/Ch38-Working with Inverse Kinematics/d_eye_grey02f.tif48.3 KB
CD_to_3ds_Max_8_Bible_rus/Ch39-Skinning Characters/d_eye_grey02f.tif48.3 KB
CD_to_3ds_Max_8_Bible_rus/Ch49-Using the Video Post Interface/Monster truck composite.cws59.58 KB
CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_stone_launchpad01f.tif60.57 KB
CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_stone_launchpad_lines01f.tif60.57 KB
CD_to_3ds_Max_8_Bible_rus/Ch49-Using the Video Post Interface/Combustion map.cws60.67 KB
CD_to_3ds_Max_8_Bible_rus/Ch23-Creating Simple Materials/Netting.tif61.02 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 20.tif63.83 KB
CD_to_3ds_Max_8_Bible_rus/Ch44-Rendering Basics/b_bread_gingerbread01g.tif64.28 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/b_bread_gingerbread01g.tif64.28 KB
CD_to_3ds_Max_8_Bible_rus/Ch43-Animating with reactor/b_bread_gingerbread01g.tif64.28 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 50.tif74.1 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 55.tif74.43 KB
CD_to_3ds_Max_8_Bible_rus/Ch27-Creating Baked Textures and Normal Maps/dogNormalMap.tga75.26 KB
CD_to_3ds_Max_8_Bible_rus/Ch27-Creating Baked Textures and Normal Maps/dogCompleteMap.tga75.26 KB
CD_to_3ds_Max_8_Bible_rus/Ch49-Using the Video Post Interface/test.prproj75.47 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.stl78.88 KB
CD_to_3ds_Max_8_Bible_rus/Ch27-Creating Baked Textures and Normal Maps/d_shark_fins01h.tif80.85 KB
CD_to_3ds_Max_8_Bible_rus/Ch13-Modeling Basics and Subobjects/d_shark_fins01h.tif80.85 KB
CD_to_3ds_Max_8_Bible_rus/Ch02-Configuring the Viewports/d_shark_fins01h.tif80.85 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 25.tif88.46 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 30.tif90.66 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 35.tif92.02 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 45.tif96.34 KB
CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_stone_corroded01f.tif96.35 KB
CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_stone_corroded-n-ash01f.tif96.35 KB
CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Jump backwards.bip96.89 KB
CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Jump cycle.bip99.04 KB
CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/2-step walk.bip101.43 KB
CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 40.tif104.22 KB
CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Hop skip cycle.bip104.89 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.lp105.71 KB
CD_to_3ds_Max_8_Bible_rus/Ch35-Using the Motion Mixer/Fighting stance.bip115.73 KB
CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/Statue of Liberty Mask.eps116.33 KB
CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Run cycle.bip119.36 KB
CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Cross Hair Cursor Toggle added to Tools menu.mnu122.67 KB
CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.ASE125.32 KB
CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0090.stat125.86 KB
CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0099.stat125.86 KB
CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0062.stat125.86 KB
CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0098.stat125.86 KB
CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0097.stat125.86 KB

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