CD to 3ds Max 8 Bible Rus
File List
| File | Size |
|---|---|
| CD_to_3ds_Max_8_Bible_rus/Ch06-Creating and Editing Primitive Objects/PASTELS.CCB | 156 B |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/FishPath.ms | 218 B |
| CD_to_3ds_Max_8_Bible_rus/Ch41-Controlling Crowd Movement/walk script.mfe | 288 B |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/TV.IFL | 437 B |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/SphereArray.ms | 564 B |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/simple expressions.ms | 599 B |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.xlo | 785 B |
| CD_to_3ds_Max_8_Bible_rus/Ch35-Using the Motion Mixer/Walking and fighting stance.mix | 904 B |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/FishPath3.ms | 984 B |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/FishPath2.ms | 987 B |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/circle.AI | 1.15 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/BuildCube.vms | 1.16 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Kels_16i.bmp | 1.46 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Kels_16a.bmp | 1.46 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/BuildCube.ms | 1.97 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch40-Retargeting Character Animations/Walking and fighting stance.xmm | 2.09 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Kels_24i.bmp | 3.43 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Kels_24a.bmp | 3.43 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/Balloon Stripes.tif | 3.62 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/Sample Elements.vms | 4.74 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch50-Automating with MaxScript/test.vms | 5.12 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface1.tif | 5.66 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/Statue of Liberty Mask.tif | 6.13 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Thumbs.db | 6.5 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface2.tif | 7.76 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/MyShortcuts.kbd | 8.35 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface3.tif | 9.79 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Compound Objects toolbar.CUI | 10.52 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface4.tif | 10.78 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch47-Raytracing and mental ray/striped wallpaper.tif | 11.47 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface5.tif | 12.83 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.W3D | 13.14 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/diceface6.tif | 14.33 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch10-Grouping and Linking Objects/WORLD1.tif | 15.13 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.3ds | 17.25 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch23-Creating Simple Materials/Surface scratches.tif | 17.32 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.IGS | 18.26 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch12-Introducing Modifiers and Using the Modifier Stack/USFLAG.tif | 19.81 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch49-Using the Video Post Interface/Snowman in heat wave.aep | 26.04 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.wrl | 27.06 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch02-Configuring the Viewports/Brass swan-front view.JPG | 27.44 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch17-Surface Modeling with Patches and NURBS/Brass swan-front view.JPG | 27.44 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch02-Configuring the Viewports/Brass swan-top view.JPG | 29.65 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch17-Surface Modeling with Patches and NURBS/Brass swan-top view.JPG | 29.65 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Walk cycle.bip | 30.4 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch34-Working with the Track View/checkers.wav | 31.08 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.FBX | 31.88 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Jumping jack pose.cpy | 34.08 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch02-Configuring the Viewports/Brass swan-left view.JPG | 35.23 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch17-Surface Modeling with Patches and NURBS/Brass swan-left view.JPG | 35.23 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.DWG | 38.34 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 15.tif | 45.31 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 10.tif | 45.89 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Cat pose.cpy | 46.31 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/Alien Landscape Grad.tif | 47.47 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch11-Working with the Schematic View/d_eye_grey02f.tif | 48.3 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch41-Controlling Crowd Movement/d_eye_grey02f.tif | 48.3 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_metal_coroded-copper-roof01f.tif | 48.3 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch38-Working with Inverse Kinematics/d_eye_grey02f.tif | 48.3 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch39-Skinning Characters/d_eye_grey02f.tif | 48.3 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch49-Using the Video Post Interface/Monster truck composite.cws | 59.58 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_stone_launchpad01f.tif | 60.57 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_stone_launchpad_lines01f.tif | 60.57 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch49-Using the Video Post Interface/Combustion map.cws | 60.67 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch23-Creating Simple Materials/Netting.tif | 61.02 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 20.tif | 63.83 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch44-Rendering Basics/b_bread_gingerbread01g.tif | 64.28 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/b_bread_gingerbread01g.tif | 64.28 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch43-Animating with reactor/b_bread_gingerbread01g.tif | 64.28 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 50.tif | 74.1 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 55.tif | 74.43 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch27-Creating Baked Textures and Normal Maps/dogNormalMap.tga | 75.26 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch27-Creating Baked Textures and Normal Maps/dogCompleteMap.tga | 75.26 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch49-Using the Video Post Interface/test.prproj | 75.47 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.stl | 78.88 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch27-Creating Baked Textures and Normal Maps/d_shark_fins01h.tif | 80.85 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch13-Modeling Basics and Subobjects/d_shark_fins01h.tif | 80.85 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch02-Configuring the Viewports/d_shark_fins01h.tif | 80.85 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 25.tif | 88.46 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 30.tif | 90.66 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 35.tif | 92.02 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 45.tif | 96.34 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_stone_corroded01f.tif | 96.35 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch08-Transforming Objects - Translate, Rotate and Scale/d_stone_corroded-n-ash01f.tif | 96.35 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Jump backwards.bip | 96.89 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Jump cycle.bip | 99.04 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/2-step walk.bip | 101.43 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch31-Animation and Keyframe Basics/Exploding planet - frame 40.tif | 104.22 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Hop skip cycle.bip | 104.89 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.lp | 105.71 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch35-Using the Motion Mixer/Fighting stance.bip | 115.73 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch24-Creating Advanced Multi-Layer Materials/Statue of Liberty Mask.eps | 116.33 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch36-Creating and Animating a Biped/Run cycle.bip | 119.36 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch05-Customizing the Max Interface and Set Preferences/Cross Hair Cursor Toggle added to Tools menu.mnu | 122.67 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch03-Working with Files and XRefs/sphere.ASE | 125.32 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0090.stat | 125.86 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0099.stat | 125.86 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0062.stat | 125.86 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0098.stat | 125.86 KB |
| CD_to_3ds_Max_8_Bible_rus/Ch20-Adding Hair and Fur/Floppy hair0097.stat | 125.86 KB |
Trackers
No trackers found.