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Digital Tutors - Designing Elegant Product Visualizations in CINEMA 4D and After Effects

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Title: Digital TutorsGroup: NOGRPSource: Digital.Tutors
Info Hash
56B3CB0BF76375236B9740DDDAD393A644CE23E4
Source
Unverified
Total Size
4.07 GB
Total Files
72
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
01. Introduction and project overview.mp49.69 MB
02. Beginning our watch design.mp424 MB
03. Creating the first gear.mp419.4 MB
04. Duplicating cogs for the gear.mp422.58 MB
05. Creating a gear one-third the size of our first gear.mp421.9 MB
06. Creating decorative patterns for the insides of the gears.mp437.99 MB
07. Making spirals for the gear decorations.mp441.56 MB
08. Designing the watch faces.mp421.48 MB
09. Adding detail to the watch face.mp441.26 MB
10. Making a far outer rim with our existing path.mp419.91 MB
11. Adding minute ticks.mp429.68 MB
12. Designing the hands.mp431.74 MB
13. Saving our Illustrator paths and outlines to use as splines in CINEMA.mp413.33 MB
14. Setting up the CINEMA 4D project and importing paths to CINEMA 4D.mp449.36 MB
15. Creating the main watch casing.mp480.68 MB
16. Creating the outer rims with a sweep.mp468.4 MB
17. Using extrude with our watch faces and hands.mp457.78 MB
18. Extruding the gears.mp432.67 MB
19. Trouble-shooting splines that create problematic geometry.mp439.41 MB
20. Creating the large gear from multiple splines.mp474.45 MB
21. Using an array and boole to make the minute ticks.mp468.92 MB
22. Using booles to make room for the gears.mp466.09 MB
23. Creating glass for the face and inner section.mp465.84 MB
24. Sweeping the circles for realistic details.mp452.11 MB
25. Creating the filigree for the outside edge.mp455.61 MB
26. Modeling the band connectors.mp454.5 MB
27. Using MoGraph to create the watch band.mp470.75 MB
28. Finishing the watch band.mp454.27 MB
29. Using a deformer to edit the watch band.mp437.1 MB
30. Creating the wind.mp467.62 MB
31. Adding final details.mp463.35 MB
32. Building the main rose gold texture from an existing shader.mp430.37 MB
33. Creating materials that complement our rose gold.mp434.62 MB
34. Applying textures for maximum contrast and readability.mp465.6 MB
35. Using Selection tags to apply multiple textures on a single piece of geometry.mp467.04 MB
36. Setting up Camera 1.mp458.91 MB
37. Setting up Camera 2.mp467.4 MB
38. Setting up Camera 3.mp469.2 MB
39. Setting up Camera 4.mp428.64 MB
40. Creating a gradient for our environment lighting.mp414.16 MB
41. Setting up our main lights.mp444.38 MB
42. Setting up additional lights.mp438.63 MB
43. Finishing the light setup.mp459.68 MB
44. Using planes of geometry to bounce light on reflective surfaces.mp424.62 MB
45. Troubleshooting geometry issues.mp427.99 MB
46. Editing the assignment of our materials.mp427.59 MB
47. Tweaking our materials.mp454.78 MB
48. Editing the key light.mp420.37 MB
49. Setting our render settings.mp421.02 MB
50. Checking our render with the external renderer.mp431.65 MB
51. Adjusting the Camera focus distance for maximum contrast in our depth pass.mp462.87 MB
52. Splitting the project into multiple projects for easier rendering.mp461.31 MB
53. Adding subdivisions on a shot-by-shot basis.mp462.51 MB
54. Rendering our shots.mp427.63 MB
55. Importing our passes into After Effects and organizing them.mp420.75 MB
56. Using the ambient occlusion passes.mp439.13 MB
57. Creating depth of field with Camera Lens Blur and the depth pass.mp434.32 MB
58. Faking depth of field with Adjustment Layers.mp461.95 MB
59. Using the alpha pass with the depth pass to fix areas of incorrect blur.mp432.71 MB
60. Using the alpha pass to replace the background.mp429.72 MB
61. Adding vignette and filter flare ghosts.mp483.53 MB
62. Creating tracks for lens flares.mp459 MB
63. Adding lights and parenting them to the null objects.mp446.96 MB
64. Creating lens flares with Knoll Light Factory.mp465.83 MB
65. Editing the look of the lens flares.mp466.12 MB
66. Keying the flare brightness over time.mp474.88 MB
67. Creating astigmatism and chromatic aberration.mp436.03 MB
68. Adding our watch brand logo with a mask reveal.mp437.68 MB
69. Using the pixel motion blur effect.mp430.74 MB
70. Transitioning between shots.mp463.83 MB
71. Rendering our watch commercial to a sequence.mp430.43 MB
Project_Files.rar960.38 MB

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