Skip to content

Lynda – Up and Running with MARI for Texture Painting (2015)

Unverified source. This magnet is from an unverified source. The content may be unsafe or mislabeled. Proceed with caution.
Title: LyndaGroup: NOGRPSource: Lynda
Info Hash
7B817C1884D7C033E31CC4E2FC4277CC5AA973E2
Source
Unverified
Total Size
24.69 GB
Total Files
67
Seeders
0
Leechers
1
Health
Score
1
Type
Bookware

File List

FileSize
008 Default brushes and Brush Editor.mp419.06 MB
018 Painting detailing with masking and layering.mp437.22 MB
028 Using procedurals to create a rope diffuse map.mp425.97 MB
005 Tumbling around the viewport.mp413.95 MB
036 Exporting channels.mp431.24 MB
015 Making a tileable texture.mp436.1 MB
023 Building supporting channels for our stone shader.mp417.63 MB
032 Building supporting channels for our roof shader.mp422.12 MB
014 Dynamic masking.mp442.31 MB
030 Fine-tuning the shader of the wooden structure.mp434.91 MB
010 Transform, Slerp and Warp tools.mp424.02 MB
029 Creating the painted wood supporting maps.mp420.66 MB
001 Welcome.mp44.28 MB
022 Painting a basic diffuse stone texture with UV tiliing.mp449.73 MB
009 Using the Paint Through tool and Eraser tool.mp435.27 MB
002 Using the exercise files.mp41.41 MB
026 Fine-tuning the shader.mp424.74 MB
020 Quick copy and quick paste.mp431.38 MB
012 Auto bake and clear vs. manual bake and manual clear.mp423.36 MB
007 Adjustment layers and procedural layers.mp414.86 MB
035 Using RGB mattes.mp429.21 MB
017 Repurposing diffuse maps for detailed supporting maps.mp432.87 MB
Exercise Files/waterWell.obj7.51 MB
Exercise Files/images/tiledExport/woodTile_01.tif80.44 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-480321802_tiled.tif101.08 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-482564222_tiled.tif78.73 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-480302696_tiled.tif81.73 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-164807194_tiled.tif82.81 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-468118459_tiled.tif89.74 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-468118455_tiled.tif90.03 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-459332443_tiled.tif81.52 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-167286886_tiled.tif80.74 MB
Exercise Files/images/tiledExport/ThinkstockPhotos-468118453_tiled.tif85.55 MB
Exercise Files/Ch 5/05_01.mra2.02 GB
Exercise Files/Ch 8/08_01.mra4.63 GB
Exercise Files/Ch 4/04_02.mra1.56 GB
Exercise Files/Ch 4/04_01.mra673.36 MB
Exercise Files/Ch 7/07_01.mra4.85 GB
Exercise Files/Ch 1-3/01_03.mra15.19 MB
Exercise Files/Ch 1-3/01_05.mra15.27 MB
Exercise Files/Ch 1-3/02_02.mra15.27 MB
Exercise Files/Ch 1-3/03_03.mra116.04 MB
Exercise Files/Ch 1-3/02_01.mra16.21 MB
Exercise Files/Ch 1-3/02_03.mra115.95 MB
Exercise Files/Ch 1-3/02_04.mra115.95 MB
Exercise Files/Ch 1-3/upAndRunningWithMari.mws10.09 KB
Exercise Files/Ch 1-3/01_04.mra15.19 MB
Exercise Files/Ch 1-3/03_02.mra116.04 MB
Exercise Files/Ch 1-3/03_01.mra116.04 MB
Exercise Files/finished well/waterWell_final.mra3.9 GB
Exercise Files/Ch 6/06_01.mra4.5 GB
011 Clear Painting mode and gradients.mp419.16 MB
003 Setting the cache and adjusting settings for best performance.mp423.39 MB
034 Fine-tuning the roof shader.mp446.71 MB
031 Using UV tiling to propagate a diffuse wood texture.mp446.99 MB
037 Saving out MARI archives.mp48.85 MB
027 Layering paint on top of wood using filters and masks.mp447.52 MB
013 Using different projection modes.mp434.82 MB
021 Setting up our first shader (layered shader + aiStandard).mp455.95 MB
024 Using the Paint Through tool to add mossy details to the stone.mp442.29 MB
019 Creating the effect of leaking with your supporting maps.mp459.61 MB
038 Next steps.mp42.53 MB
025 'Edging' the stones to create a feeling of scraped, scratched edges.mp440.95 MB
033 Generating ambient occlusion on a model to mask in grime.mp427.67 MB
006 Layers, channels, and shaders and how they affect the look.mp420.13 MB
016 Using Selection tools to isolate and paint geometry.mp474.49 MB
004 Reference overview.mp419.42 MB

Trackers

No trackers found.