Pikuma - PS1 Programming with MIPS Assembly & C
File List
| File | Size |
|---|---|
| 070. Coding a Rotating 3D Cube.mp4 | 54.98 MB |
| 012. Going Over Our First MIPS Code.mp4 | 26.29 MB |
| 043. Stack & Stack Pointer.mp4 | 42.51 MB |
| 138. Exercise Testing Face Flags.mp4 | 26.4 MB |
| 188. Adding Scene Objects & Audio.mp4 | 19.48 MB |
| 065. A Review of 3D Projection.mp4 | 68.94 MB |
| 082. Joypad Input with BIOS Functions.mp4 | 79.94 MB |
| 030. Examples of CISC & RISC Machines.mp4 | 38.67 MB |
| 146. Tessellation & Polygon Subdivision.mp4 | 108.66 MB |
| 052. Taking Advantage of our Delay Slots.mp4 | 28.78 MB |
| 154. Changing the Thrust Magnitude.mp4 | 73.77 MB |
| 011. Exercise Our First MIPS Code.mp4 | 18.45 MB |
| 068. Basic 3D Transformations.mp4 | 45.86 MB |
| 091. Generating an ISO on Windows XP.mp4 | 47.12 MB |
| 074. Fixed-Point Numbers.mp4 | 48.52 MB |
| 143. Manually Position Textures in VRAM.mp4 | 80.09 MB |
| 133. Track Sections & Faces.mp4 | 66.24 MB |
| 178. Converting WAV to VAG.mp4 | 27.94 MB |
| 047. Variable Alignment.mp4 | 20.15 MB |
| 095. Dynamically Allocating Buffers.mp4 | 49.81 MB |
| 097. Interpreting Bytes as Numbers.mp4 | 72.29 MB |
| 125. Visualizing Textured 3D Objects.mp4 | 40.5 MB |
| 018. Pseudo-Instructions.mp4 | 34.24 MB |
| 167. Update Ship's Nearest Section.mp4 | 47.66 MB |
| 058. Psy-Q Integer Data Types.mp4 | 14.25 MB |
| 176. Preventing Negative Height Values.mp4 | 21.07 MB |
| 175. Track Attraction & Repulsion Forces.mp4 | 33.64 MB |
| 010. Jump & Branch Instructions.mp4 | 35.06 MB |
| 064. The Arrow Operator.mp4 | 56.52 MB |
| 100. UV Coordinates, TPAGE, & CLUT.mp4 | 61.13 MB |
| 041. Flat-Shaded Triangle Subroutine.mp4 | 49.37 MB |
| 035. Sending Display Control Packets to GP1.mp4 | 81.47 MB |
| 152. Adding the Ship Header File.mp4 | 10.16 MB |
| 149. Subdividing UV Coordinates.mp4 | 48.99 MB |
| 089. Coding the Look-At Camera Model.mp4 | 83.63 MB |
| 163. Maximum Yaw Velocity.mp4 | 32.67 MB |
| 132. Drawing Scene Objects.mp4 | 52.01 MB |
| 045. Stack & Heap Space.mp4 | 39.42 MB |
| 072. Coding Quads as Cube Faces.mp4 | 12.56 MB |
| 066. Vertices & Face Indices.mp4 | 52.57 MB |
| 158. Coding the Object's Orientation.mp4 | 63.43 MB |
| 162. Yaw Velocity.mp4 | 87.58 MB |
| 145. Flip Face Texture.mp4 | 25.18 MB |
| 101. Installing TIM Tool.mp4 | 7.65 MB |
| 009. Store, Add, & Subtract Instructions.mp4 | 42.22 MB |
| 028. Logical Instructions.mp4 | 28.28 MB |
| 134. Structs for Sessions & Faces.mp4 | 23.47 MB |
| 185. Adding Audio Track to ISO.mp4 | 39.87 MB |
| 179. Playing a VAG Sound Effect.mp4 | 69.66 MB |
| 017. Fixing Off-By-One Error.mp4 | 10.29 MB |
| 131. Camera-Object Distance Check.mp4 | 41.1 MB |
| 079. Inline GTE Instructions.mp4 | 62.87 MB |
| 120. A Function to Extract LZSS Data.mp4 | 33.58 MB |
| 088. The LookAt Function.mp4 | 66.73 MB |
| 137. Shrinking Track Vertices.mp4 | 92.2 MB |
| 055. Installing Tools on Windows XP.mp4 | 66.76 MB |
| 081. Reading Joypad State.mp4 | 65.96 MB |
| 114. Reading Primitives from PRM File.mp4 | 58.35 MB |
| 061. Sorting Primitives into the OT.mp4 | 47.86 MB |
| 113. Handling Different Primitive Types.mp4 | 103.01 MB |
| 013. Installing the ARMIPS Assembler.mp4 | 34.7 MB |
| 161. Placing Camera Behind the Ship.mp4 | 48.21 MB |
| 083. Joypad Header & Implementation.mp4 | 90.43 MB |
| 159. Drawing XYZ Axis.mp4 | 25.59 MB |
| 046. Variables.mp4 | 43.2 MB |
| 117. CMP File Layout.mp4 | 68.74 MB |
| 020. Some Warm Up Exercises.mp4 | 17.43 MB |
| 148. A Function to Draw Quads Recursively.mp4 | 75.94 MB |
| 111. Reading Object Name from PRM File.mp4 | 55.21 MB |
| 076. Different Transform Matrix per Object.mp4 | 60.67 MB |
| 155. Applying the Thrust Force.mp4 | 60.94 MB |
| 093. A Function to Read Files from the CD.mp4 | 93.63 MB |
| 033. Drawing Primitives.mp4 | 36.17 MB |
| 006. Memory & Endianness.mp4 | 30.97 MB |
| 096. Heap Initialization on Windows 11.mp4 | 24.66 MB |
| 060. Ordering Table & Primitive Buffer.mp4 | 61.83 MB |
| 049. Copying Image Data to VRAM.mp4 | 103.38 MB |
| 019. The MIPS Pipeline.mp4 | 66.19 MB |
| 054. Installing Tools on Windows 11.mp4 | 46.54 MB |
| 069. RotTransPers Function.mp4 | 70.44 MB |
| 005. The MIPS CPU.mp4 | 43.08 MB |
| 086. Camera Space.mp4 | 54.8 MB |
| 092. Generating an ISO on Windows 11.mp4 | 32.7 MB |
| 029. Bitshifting Instructions.mp4 | 32.14 MB |
| 124. Rendering Textured Triangles.mp4 | 24.09 MB |
| 157. Populating our Rotation Matrix.mp4 | 71.03 MB |
| 189. Conclusion & Next Steps.mp4 | 95.34 MB |
| 025. Factorial Subroutine.mp4 | 40 MB |
| 022. Register Shorthand.mp4 | 22.98 MB |
| code.zip | 1.47 GB |
| 024. Solving our Factorial Exercise.mp4 | 40.56 MB |
| 139. Drawing Quad Lines.mp4 | 28.19 MB |
| 182. Countdown Sound Effects.mp4 | 25.44 MB |
| 104. Textured Cube Faces.mp4 | 84.05 MB |
| 027. Sign Extension.mp4 | 29.87 MB |
| 141. Clamping Overflow Values.mp4 | 75.81 MB |
| 021. Solving our Warm Up Exercises.mp4 | 43.22 MB |
| 170. Loading Track Session Normals.mp4 | 60.88 MB |
| 048. Vector Alignment.mp4 | 62.64 MB |
| 102. TIM File Format.mp4 | 25.85 MB |
Trackers
No trackers found.