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Udemy - The Beginner's Guide to Animation in Unity (v5 to v2018+)

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Title: UdemyGroup: NOGRPSource: Udemy
Info Hash
BC67C1DD40C15B1225813C8137466804397F7080
Source
Unverified
Total Size
2.84 GB
Total Files
100
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
1. Press Play/1. Introduction.mp430.41 MB
1. Press Play/1. Introduction.vtt5.66 KB
1. Press Play/10. Physics Challenge.mp44.96 MB
1. Press Play/10. Physics Challenge.vtt2.02 KB
1. Press Play/2. FAQs.html4.87 KB
1. Press Play/3. Why does animation work.mp440.25 MB
1. Press Play/3. Why does animation work.vtt4.03 KB
1. Press Play/4. The Principles of Animation.mp412.14 MB
1. Press Play/4. The Principles of Animation.vtt8 B
1. Press Play/5. Animation Theory​​.html138 B
1. Press Play/6. The Unity Interface Part 1.mp431.47 MB
1. Press Play/6. The Unity Interface Part 1.vtt21.68 KB
1. Press Play/7. The Unity Interface Part 2.mp438.28 MB
1. Press Play/7. The Unity Interface Part 2.vtt21.39 KB
1. Press Play/8. The Unity Interface Using External Resources.mp433.04 MB
1. Press Play/8. The Unity Interface Using External Resources.vtt18.38 KB
1. Press Play/8.1 SpaceDoorExampleV2.zip.zip9.83 MB
1. Press Play/9. Animating with the Physics System.mp436.56 MB
1. Press Play/9. Animating with the Physics System.vtt21.41 KB
2. The Mecanim System/1. Timelines, Keyframes and Tweening.mp49.36 MB
2. The Mecanim System/1. Timelines, Keyframes and Tweening.vtt2.9 KB
2. The Mecanim System/10. Triggering Challenge Part 1.mp447.22 MB
2. The Mecanim System/10. Triggering Challenge Part 1.vtt19.56 KB
2. The Mecanim System/11. Triggering Challenge Part 2.mp413.08 MB
2. The Mecanim System/11. Triggering Challenge Part 2.vtt5.58 KB
2. The Mecanim System/11.1 BridgeOpenningFinalSolutionV2.zip.zip17.12 MB
2. The Mecanim System/2. The Animation Window Part 1.mp433.98 MB
2. The Mecanim System/2. The Animation Window Part 1.vtt19.62 KB
2. The Mecanim System/3. The Animation Window Part 2.mp433.16 MB
2. The Mecanim System/3. The Animation Window Part 2.vtt17.66 KB
2. The Mecanim System/4. Keyframe Challenge.mp415.99 MB
2. The Mecanim System/4. Keyframe Challenge.vtt7.26 KB
2. The Mecanim System/5. Curves.mp429.04 MB
2. The Mecanim System/5. Curves.vtt16.39 KB
2. The Mecanim System/6. Animating in Local and World Positions.mp441.93 MB
2. The Mecanim System/6. Animating in Local and World Positions.vtt19.51 KB
2. The Mecanim System/6.1 SkyCarWithDoorV2.zip.zip4.25 MB
2. The Mecanim System/7. The Animator Window States and Transitions.mp426.54 MB
2. The Mecanim System/7. The Animator Window States and Transitions.vtt11.78 KB
2. The Mecanim System/7.1 SpaceDoorV2.zip.zip9.82 MB
2. The Mecanim System/8. Triggering Animation States Part 1.mp432.68 MB
2. The Mecanim System/8. Triggering Animation States Part 1.vtt12.88 KB
2. The Mecanim System/9. Triggering Animation States Part 2.mp430.29 MB
2. The Mecanim System/9. Triggering Animation States Part 2.vtt12.89 KB
3. The Bare Bones of Animated Models/1. Understanding Bones, Joints and Rigs.mp430.27 MB
3. The Bare Bones of Animated Models/1. Understanding Bones, Joints and Rigs.vtt5.96 KB
3. The Bare Bones of Animated Models/10. Adding a Jump Animation.mp422.88 MB
3. The Bare Bones of Animated Models/10. Adding a Jump Animation.vtt8.93 KB
3. The Bare Bones of Animated Models/10.1 Y-Bot-jump-fbxV2.zip.zip67.43 KB
3. The Bare Bones of Animated Models/2. Importing Animations from 3D Software.html1.89 KB
3. The Bare Bones of Animated Models/3. Creating a Humanoid Character with Adobe Fuse.mp416 MB
3. The Bare Bones of Animated Models/3. Creating a Humanoid Character with Adobe Fuse.vtt9.51 KB
3. The Bare Bones of Animated Models/4. Exporting Fuse Characters into Mixamo.mp410.02 MB
3. The Bare Bones of Animated Models/4. Exporting Fuse Characters into Mixamo.vtt2.98 KB
3. The Bare Bones of Animated Models/5. Animating a Character in Mixamo.mp4137.98 MB
3. The Bare Bones of Animated Models/5. Animating a Character in Mixamo.vtt21.17 KB
3. The Bare Bones of Animated Models/6. Working with Multiple Imported Animations.mp419.73 MB
3. The Bare Bones of Animated Models/6. Working with Multiple Imported Animations.vtt6.47 KB
3. The Bare Bones of Animated Models/7. Creating WalkIdle Controls for a 3rd Person Character Part 1.mp429.82 MB
3. The Bare Bones of Animated Models/7. Creating WalkIdle Controls for a 3rd Person Character Part 1.vtt18.19 KB
3. The Bare Bones of Animated Models/7.1 BasicYBotV2.zip.zip1.76 MB
3. The Bare Bones of Animated Models/8. Creating WalkIdle Controls for a 3rd Person Character Part 2.mp435.61 MB
3. The Bare Bones of Animated Models/8. Creating WalkIdle Controls for a 3rd Person Character Part 2.vtt17.66 KB
3. The Bare Bones of Animated Models/9. Rig Types Generic versus Humanoid.mp418.63 MB
3. The Bare Bones of Animated Models/9. Rig Types Generic versus Humanoid.vtt10.1 KB
3. The Bare Bones of Animated Models/9.1 RiggedRobotfbxV2.zip.zip335.58 KB
3. The Bare Bones of Animated Models/9.1 Y_Bot_DanceV2.zip.zip1.66 MB
3. The Bare Bones of Animated Models/9.1 macarena.wav.wav581.36 KB
3. The Bare Bones of Animated Models/9.2 RiggedRobotfbxV2.zip.zip335.58 KB
3. The Bare Bones of Animated Models/9.2 Y_Bot_DanceV2.zip.zip1.66 MB
3. The Bare Bones of Animated Models/9.2 macarena.wav.wav581.36 KB
3. The Bare Bones of Animated Models/9.3 RiggedRobotfbxV2.zip.zip335.58 KB
3. The Bare Bones of Animated Models/9.3 Y_Bot_DanceV2.zip.zip1.67 MB
3. The Bare Bones of Animated Models/9.3 macarena.wav.wav581.36 KB
4. Working with Humanoid Rigs/1. Understanding Root Motion in Humanoids.mp438.49 MB
4. Working with Humanoid Rigs/1. Understanding Root Motion in Humanoids.vtt10.86 KB
4. Working with Humanoid Rigs/1.1 HumanoidTestingV2.zip.zip3.96 MB
4. Working with Humanoid Rigs/2. Using Root Motion to Create A Dance Sequence.mp448.08 MB
4. Working with Humanoid Rigs/2. Using Root Motion to Create A Dance Sequence.vtt8.67 KB
4. Working with Humanoid Rigs/2.1 ThrillerDanceMovesV3.zip.zip182.63 MB
4. Working with Humanoid Rigs/3. Creating a Drive Script Incorporating Root Motion.mp436.84 MB
4. Working with Humanoid Rigs/3. Creating a Drive Script Incorporating Root Motion.vtt12.6 KB
4. Working with Humanoid Rigs/3.1 DriveRootMotionV2.zip.zip5.5 MB
4. Working with Humanoid Rigs/3.1 happy_idle_fbxV2.zip.zip1.4 MB
4. Working with Humanoid Rigs/3.2 DriveRootMotionV2.zip.zip5.5 MB
4. Working with Humanoid Rigs/3.2 happy_idle_fbxV2.zip.zip1.4 MB
4. Working with Humanoid Rigs/4. Including Physics with Animations.mp438.2 MB
4. Working with Humanoid Rigs/4. Including Physics with Animations.vtt11.91 KB
4. Working with Humanoid Rigs/5. Humanoid Root Motion Challenge Part 1.mp462.19 MB
4. Working with Humanoid Rigs/5. Humanoid Root Motion Challenge Part 1.vtt20.77 KB
4. Working with Humanoid Rigs/5.1 SwimmingChallengeAnimationsV2.zip.zip1.93 MB
4. Working with Humanoid Rigs/6. Humanoid Root Motion Challenge Part 2.mp4230.27 MB
4. Working with Humanoid Rigs/6. Humanoid Root Motion Challenge Part 2.vtt11.05 KB
4. Working with Humanoid Rigs/6.1 SwimmingChallengeFinalV2.zip.zip3.4 MB
5. Triggering Animations/1. Triggering Animations with Colliders.mp433.62 MB
5. Triggering Animations/1. Triggering Animations with Colliders.vtt15.48 KB
5. Triggering Animations/1.1 TriggeringAnimation.zip.zip26.96 MB
5. Triggering Animations/1.1 falling_back_death.fbx.zip.zip6.57 MB
5. Triggering Animations/1.2 TriggeringAnimation.zip.zip26.96 MB
5. Triggering Animations/1.2 falling_back_death.fbx.zip.zip6.57 MB

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