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Digital Tutors - Using Cloth Simulations with a Mechanical Rig in Maya

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Title: Digital TutorsGroup: NOGRPSource: Digital.Tutors
Info Hash
3050DC08FF9B97CF496E389C76B9965FE93914A9
Source
Unverified
Total Size
596.82 MB
Total Files
19
Seeders
0
Leechers
1
Health
Score
1
Type
Bookware

File List

FileSize
01. Introduction and project overview.mp42.71 MB
02. Walking through the scene.mp48.39 MB
03. Building joints with cloth simulation.mp416.89 MB
04. Starting the crane rig.mp422.11 MB
05. Rigging up the pulleys.mp427.05 MB
06. Finishing the crane rig.mp412.64 MB
07. Setting up the wrap deform.mp429.67 MB
08. Starting the cloth simulation.mp424.69 MB
09. Applying cloth simulation to the rig.mp421.65 MB
10. Dealing with stretching and joint pulling.mp428.42 MB
11. Finishing the crane and setting up test animations.mp423.2 MB
12. Creating a start position for the rope in the second example.mp423.88 MB
13. Finishing the rope and adding curves for deformers.mp426.63 MB
14. Dealing with inherited cloth nodes.mp424.86 MB
15. Duplicating the buckets.mp425.43 MB
16. Dealing with the one frame lag problem.mp423.32 MB
17. Finishing the constraints.mp428.35 MB
18. Cleaning up and final thoughts.mp424.72 MB
Project_Files.rar202.21 MB

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