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Digital Tutors - Designing a Character for Mobile Games in ZBrush

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Title: Digital TutorsGroup: NOGRPSource: Digital.Tutors
Info Hash
5A5010D04DA9CFD53CF7FAA1A44A2A2E06D74789
Source
Unverified
Total Size
1.53 GB
Total Files
20
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
Project_Files/Designing a Character for Mobile Games in ZBrush.zip720.63 MB
01. Introduction and project overview.mp46.75 MB
02. Organizing the folders.mp414.79 MB
03. Creating our skeleton basemesh.mp455.25 MB
04. Continuing the basemesh of the skeleton.mp449.48 MB
05. Finishing the basic leg bones.mp461.03 MB
06. Defining the final silhouette and proportion.mp461.72 MB
07. Creating the skull.mp490.21 MB
08. Sculpting the spine.mp455.57 MB
09. Continuing to sculpt the spine.mp466.1 MB
10. Creating the sacrum bone.mp447.89 MB
11. Developing the ribcage and pelvis.mp451.19 MB
12. Defining the silhouette for the humerus bone.mp437.31 MB
13. Continuing to sculpt the humerus bone.mp447.03 MB
14. Creating the hand bones.mp441.31 MB
15. Sculpting the foot bones.mp440 MB
16. Exploring short bones.mp417.61 MB
17. Analyzing the skeleton proportion.mp437.56 MB
18. Adding clothing.mp425.39 MB
19. Finishing our character.mp441.78 MB

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No trackers found.