Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya
File List
| File | Size |
|---|---|
| 01. Introduction and project overview.mp4 | 8.47 MB |
| 02. Concepting and pre-process.mp4 | 27.51 MB |
| 03. Modeling the base sign.mp4 | 58.73 MB |
| 04. Modeling the smaller signs.mp4 | 86.46 MB |
| 05. Modeling extra parts.mp4 | 97.43 MB |
| 06. Creating the UVs.mp4 | 80.45 MB |
| 07. Setting up mirrored UVs and finalizing UV layout.mp4 | 48.32 MB |
| 08. Preparing UVs and Photoshop file.mp4 | 37.86 MB |
| 09. Creating base color and color palette.mp4 | 75.36 MB |
| 10. Painting edges and lines in Photoshop.mp4 | 87.31 MB |
| 11. Creating and painting with a custom bolt brush.mp4 | 55.33 MB |
| 12. Creating the lights and starting the emissive layers.mp4 | 73.71 MB |
| 13. Creating a custom brush and adding grunge layer.mp4 | 157.74 MB |
| 14. Setting up layer overlays and blending modes.mp4 | 43.75 MB |
| 15. Finding fonts and adding type to the sign.mp4 | 86.86 MB |
| 16. Finishing the diffuse and setting up the emissive map.mp4 | 95.97 MB |
| 17. Importing the assets into UDK.mp4 | 130.74 MB |
| 18. Creating the neon bulb texture.mp4 | 68.7 MB |
| 19. Creating the neon material and mesh.mp4 | 51.62 MB |
| 20. Finishing the neon diffuse texture.mp4 | 51.07 MB |
| 21. Finishing the neon material and conclusion.mp4 | 54.53 MB |
| Project_Files.rar | 52.35 MB |
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