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Digital Tutors - Creating a Vintage Textured Game Asset in Photoshop and Maya

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Title: Digital TutorsGroup: NOGRPSource: Digital.Tutors
Info Hash
3D3605FD0D36CB9A78A93F8B96FE199579200C0D
Source
Unverified
Total Size
1.49 GB
Total Files
22
Seeders
4
Leechers
0
Health
4.00
Score
8
Type
Bookware

File List

FileSize
01. Introduction and project overview.mp48.47 MB
02. Concepting and pre-process.mp427.51 MB
03. Modeling the base sign.mp458.73 MB
04. Modeling the smaller signs.mp486.46 MB
05. Modeling extra parts.mp497.43 MB
06. Creating the UVs.mp480.45 MB
07. Setting up mirrored UVs and finalizing UV layout.mp448.32 MB
08. Preparing UVs and Photoshop file.mp437.86 MB
09. Creating base color and color palette.mp475.36 MB
10. Painting edges and lines in Photoshop.mp487.31 MB
11. Creating and painting with a custom bolt brush.mp455.33 MB
12. Creating the lights and starting the emissive layers.mp473.71 MB
13. Creating a custom brush and adding grunge layer.mp4157.74 MB
14. Setting up layer overlays and blending modes.mp443.75 MB
15. Finding fonts and adding type to the sign.mp486.86 MB
16. Finishing the diffuse and setting up the emissive map.mp495.97 MB
17. Importing the assets into UDK.mp4130.74 MB
18. Creating the neon bulb texture.mp468.7 MB
19. Creating the neon material and mesh.mp451.62 MB
20. Finishing the neon diffuse texture.mp451.07 MB
21. Finishing the neon material and conclusion.mp454.53 MB
Project_Files.rar52.35 MB

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