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Packt Publishing - Learning C# by Developing Games with Unity

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Title: Packt PublishingGroup: NOGRPSource: Packt
Info Hash
F992D78FA7EA356917871987BF1D085C20937F38
Source
Unverified
Total Size
1.82 GB
Total Files
44
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
37 - Explaining Interfaces.mp42.29 MB
35 - Explaining Inheritance.mp46.48 MB
34 - What is OOP and Why is it Important.mp47.79 MB
17 - Creating a Camera Follow Script.mp413.25 MB
05 - Namespaces.mp413.74 MB
02 - Classes and Methods.mp414.69 MB
01 - The Course Overview.mp415.59 MB
11 - Unity’s Asset Store.mp416.24 MB
10 - The Asset File Tree and Organizing Files.mp419.37 MB
08 - Unity and C# Documentation.mp421.29 MB
16 - Rigidbodies and Scripting Player Input.mp421.81 MB
ProjectFiles.rar22.68 MB
13 - The Inspector, Navigation, and Service Side Tabs.mp423.46 MB
09 - Downloading and Exploring the Unity Engine.mp423.97 MB
03 - Strings, Integers, Booleans, and Floats.mp425.21 MB
18 - Adding Colliders and Player Death.mp425.23 MB
39 - Building Our Game and Sharing It.mp425.88 MB
22 - Modifying for Mobile.mp426.06 MB
12 - The Hierarchy and Parent_Child Object Relations, Scene View Controls.mp429.26 MB
25 - Using an Array and Loop to Instantiate Prefabs.mp431.18 MB
07 - Loops.mp433.09 MB
14 - Unity Preferences and Play Mode.mp434.78 MB
21 - A Quick Look at Some Debugging Tools.mp441.71 MB
36 - Utilizing Inheritance Between Patrolling and Stationary Enemies.mp442.07 MB
04 - Using and Defining Methods.mp442.76 MB
43 - Fixing up Our Custom Network Manager and Testing Our Game.mp442.8 MB
15 - Crafting Our Scene, Creating Our First Script, and a Few Unity Methods.mp443.26 MB
32 - Time Limit.mp446.47 MB
40 - Getting Started with the Network Manager.mp447.31 MB
27 - Incrementing the Score and Adding Sound Effects.mp449.89 MB
29 - Adding Enemies and Implementing Navigation Meshes.mp452.54 MB
24 - Camera Damping, Creating Prefabs, and the Shooting Script.mp453.32 MB
23 - Scripting All-Around Movement, and Implementing Particle Effects.mp454.69 MB
06 - Conditionals.mp455.57 MB
19 - Creating UI Text and Adding Buttons.mp455.82 MB
42 - Creating a Custom Network Manager for Character Select.mp457.25 MB
20 - Restarting the Game, Player Victory, and Using OnClick Methods.mp459.31 MB
26 - Player Death After Loss of Lives, Unity Lists, and Asteroid Destruction.mp460.34 MB
38 - Utilizing an Interface Between Enemies and Destructible Game Objects.mp468.13 MB
33 - Animations.mp469.97 MB
31 - Player Health Bar, Enemy Health Bar, and Death.mp493.43 MB
30 - Simple State Machine and Utilizing a Sphere Overlap.mp4105.08 MB
41 - Modifying for Multi-Player.mp4123.31 MB
28 - First-Person View with Shooting.mp4147.17 MB

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