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Skillshare - Blender 3 - The Beginners Ultimate Stylized Scene Class by 3D Tudor Neil Bettison (2022)

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Title: Skillshare - Blender 3Group: NOGRPSource: Skillshare
Info Hash
0506A1B19DD58AA3A5115CE19E95CCD378363FB0
Source
Unverified
Total Size
20.5 GB
Total Files
100
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
001. Introduction Blender 3 The Ultimate Stylized Scene Guide.mp458.33 MB
002. The Basics of Blender for Beginners.mp4194.55 MB
003. What are Polygon Counts & Why They Matter.mp4150.29 MB
004. Wireframe & The Blender Shading Options.mp4170.24 MB
005. An Introduction to Materials & Blenders Node System.mp4354.42 MB
006. Working With HDRI's & Realistic Lighting Setups.mp4143.21 MB
007. Blender 3 Asset Manager.mp4148.05 MB
008. Creating Rocks With Blender Inbuilt Addons.mp477.06 MB
009. Creating Ambient Occlusion Shaders.mp4170.47 MB
010. Working With Pipe Joints.mp4127.63 MB
011. Dealing with Sharp Edges in Blender.mp488.76 MB
012. What are Normals & How to Correct Them.mp4136.7 MB
013. Usefull ways to Use Mark Seams.mp4135.94 MB
014. Creating Small Simple Prop Assets.mp4147.39 MB
015. Creating more Complex Shaders With Nodes.mp4167.95 MB
016. Ramping up The Modelling Difficulty.mp4186 MB
017. Easy Ways to Scale Noise Textures in The Node Editor.mp4132.81 MB
018. Creating the Handrails.mp4173.67 MB
019. Working with Transformation Orientation.mp4141.93 MB
020. Smarter Ways to Work With Modifiers.mp4200.57 MB
021. Creating Meshes with the Knife Tool.mp4134.6 MB
022. Working With Fonts & Text in Blender.mp4128.4 MB
023. Creating the Roof water Towers.mp4153.95 MB
024. Speeding up our Workflow in Blender.mp4115.66 MB
025. Creating the Deck Chair Loungers Supports.mp4286.21 MB
026. Creating the Parking Sign.mp4122.81 MB
027. Creating The Lamp post Mesh.mp4138.01 MB
028. Working With Curves In Blender.mp4119.75 MB
029. Creating Shaders With Transparency.mp4107.73 MB
030. Fast Workflow for Window Creation.mp4103.61 MB
031. Creating our First glass Shader in Blender.mp4144.06 MB
032. Creating our First Hotel Balcony.mp4143.76 MB
033. Working with the Bisect Tool in Blender.mp484.43 MB
034. Linking Object Data in Blender.mp4124.98 MB
035. Creating The Parking Barrier Base Mesh.mp4115.16 MB
036. Adding Materials to our Parking Barrier.mp4111.34 MB
037. Creating Organic Meshes to References.mp4127.17 MB
038. Working with Dense Meshes with Decimate Modifier.mp4122.73 MB
039. What & how to use the Curve Modifier.mp4214.19 MB
040. Working with Duplicate on a Circle Radius.mp4150.39 MB
041. Breaking the Air Conditioner into Smaller Parts.mp4115.79 MB
042. Fitting the Fans into Place using Booleans.mp4166.24 MB
043. Finishing our Air Conditioning Unit Meshes.mp4143.2 MB
044. Working with Ambient Occlusion Within Shaders.mp4150.86 MB
045. Creating Complex Shaders with Transparency.mp4122.03 MB
046. Tips to Really speed up Your own Workflow.mp4146.14 MB
047. Creating More Complex Balconies & Glass.mp4105.31 MB
048. Trouble Shooting Problematic Meshes.mp4128.52 MB
049. Learning how to Create Palm Leaves.mp4154.45 MB
050. Working with Curves to Create Palm Trees.mp4119.67 MB
051. Creating Shaders with the Gradient Node.mp4175.4 MB
052. Finishing our Complex Foliage Shader.mp4182.56 MB
053. Working With Bump & Displacement.mp4113.7 MB
054. Creating the Complex Corner Balcony.mp4251.35 MB
055. Working with Pivot Points.mp4140.33 MB
056. The Importance of a Fast Workflow.mp4162.59 MB
057. Intelligent Mesh creation Full Squares.mp4192.31 MB
058. Finishing our Balcony Extension.mp4153.85 MB
059. Great Techniques for Creating the Hotdog Stand.mp4107.34 MB
060. Creating Wheels & Spokes.mp486.13 MB
061. Booleans & Hotdog Creation.mp4137.45 MB
062. Mid Level Modeling the Wheel Arches.mp4150.9 MB
063. Finishing the Hotdog Stand Modeling.mp4133.93 MB
064. Texturing the Hotdog Stand.mp4208.92 MB
065. Starting the Beach Bar Model.mp4167.22 MB
066. Splitting Meshes Down to Bite Size Chunks.mp4145.7 MB
067. Fast Workflow for Creating Wooden Planks.mp4109.28 MB
068. Creating the Wooden Sign.mp4179.51 MB
069. Creating Stools the Right Way.mp4171.06 MB
070. Creating materials for the Beach Bar.mp4161.16 MB
071. Completing the Beach Bar Final Touches.mp4163.45 MB
072. Where to Begin with Many Parts.mp4171.26 MB
073. Completing the Major Outline of our Bin.mp4140.15 MB
074. Creating the Bin Opening Mechanism.mp4129.85 MB
075. Boxes & Binbag Creation.mp4121 MB
076. Creating Shaders for our Trash.mp4160.84 MB
077. Starting the Most Complex Model in the Course.mp4142.94 MB
078. Higher Level Modeling Techniqes.mp4170.41 MB
079. Learning About to Little or to Much Details.mp4184.1 MB
080. Refining the Style of the Scooter.mp4208.62 MB
081. Finishing the Large Parts of the Scooter.mp4137.11 MB
082. Refining the Scooter Wheels.mp4157.48 MB
083. Creating the Smaller Engine Parts.mp4248.46 MB
084. Creating the Pipe and Lights for our Scooter.mp4133.39 MB
085. Finishing the Bottom Section of the Scooter.mp4196.25 MB
086. Creating the Steering Column.mp4166.99 MB
087. Creating & Adding Shaders to our Scooter.mp4175.8 MB
088. Finishing the Scooter Asset.mp4112.07 MB
089. Setting up the Compositor Panel.mp4170.92 MB
090. Creating the Beach & Ocean Greybox.mp4183.94 MB
091. Creating our Wall with Simple Curve Modifier.mp4172.37 MB
092. Setting up our Hotel References.mp4145.5 MB
093. Creating the Beach Shader.mp4310.88 MB
094. Blenders Cycles X Renderer.mp4119.33 MB
095. Creating the Ocean Shader.mp4162.55 MB
096. Bringing our Ocean to Life.mp4221.72 MB
097. Populating our Beach with Assets.mp4135.31 MB
098. Amazing Workflow for Creating Stylized Rock.mp4169.03 MB
099. Creating the Rock & Sand Shader.mp4119.12 MB
100. Creating a Soil Shader for our Palms.mp4157.76 MB

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