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Lynda Programming iOS 9 And Gameplaykit Tutorial

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Title: Lynda Programming iOS 9 And Gameplaykit TutorialGroup: NOGRPSource: Lynda
Info Hash
C0289129ABE1CB0F1EA78A54839B08C53DF60C7D
Source
Unverified
Total Size
274.43 MB
Total Files
35
Seeders
2
Leechers
0
Health
2.00
Score
4
Type
Bookware

File List

FileSize
01. Introduction/01_01-Welcome.mp417.21 MB
01. Introduction/01_02-What you should know before watching this course.mp41.22 MB
01. Introduction/01_03-Using the exercise files.mp4798.59 KB
02. What Is GameplayKit/02_02-GameplayKit features.mp45.19 MB
02. What Is GameplayKit/02_01-An overview of GameplayKit.mp42.54 MB
03. Randomization/03_02-Working with random sources.mp422.54 MB
03. Randomization/03_03-Working with random distributions.mp421.58 MB
03. Randomization/03_04-Adding randomization to your game.mp417.53 MB
03. Randomization/03_01-What is randomization.mp47.11 MB
03. Randomization/03_05-Reviewing GKRandom and its subclasses.mp41.77 MB
04. Entities and Components/04_04-Entities and components in action A realworld example.mp423.21 MB
04. Entities and Components/04_02-EntityComponent design considerations.mp46.14 MB
04. Entities and Components/04_01-What are entities and components.mp43.08 MB
04. Entities and Components/04_03-Handling periodic updates.mp42.74 MB
04. Entities and Components/04_05-Reviewing.mp41.37 MB
05. State Machines/05_04-Using state machines in your game.mp411.52 MB
05. State Machines/05_03-Defining and creating states and behaviors.mp44.25 MB
05. State Machines/05_02-A look at common state machines being used.mp43.46 MB
05. State Machines/05_01-What are state machines.mp42.13 MB
06. Artificial Intelligence/06_03-Creating a realistic opponent.mp414.79 MB
06. Artificial Intelligence/06_01-Artificial intelligence using the minmax strategist.mp47.55 MB
06. Artificial Intelligence/06_02-Designing a game for AI.mp44.7 MB
07. Pathfinding/07_02-How to add pathfinding to avoid obstacles.mp413.09 MB
07. Pathfinding/07_03-How to add pathfinding on a grid.mp49.97 MB
07. Pathfinding/07_01-Pathfinding and navigation concepts.mp46.56 MB
08. The Agent System/08_04-Managing player movement with agents and pathfinding.mp416.64 MB
08. The Agent System/08_01-Agents, goals, and behaviors.mp45.63 MB
08. The Agent System/08_02-Considerations when designing your game.mp43.6 MB
08. The Agent System/08_03-Using the agent system.mp42.4 MB
09. Rule Systems/09_05-Incorporating fuzzy logic into your rule system.mp411.2 MB
09. Rule Systems/09_03-Creating a simple rule system.mp410.36 MB
09. Rule Systems/09_02-Using rules for decision making and fact checking.mp45.6 MB
09. Rule Systems/09_01-What is a rule system.mp43.38 MB
09. Rule Systems/09_04-Fuzzy logic demystified.mp41.77 MB
10. Conclusion/10_01-Next steps.mp41.81 MB

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