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Digital Tutors - Infiltrator Production Pipeline Volume 6 - Rendering

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Title: Digital Tutors - Infiltrator Production Pipeline Volume 6Group: RenderingSource: Digital.Tutors
Info Hash
EF76D837E55F1E02E08F7C76A0085943E9297EE8
Source
Unverified
Total Size
1.38 GB
Total Files
21
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
project_files.zip568.37 MB
9. Incorporating ambient occlusion into Architectural materials.flv86.34 MB
6. Applying initial materials to the Infiltrator character.flv69.13 MB
4. Optimizing Infiltrator geometry - part 2.flv67.72 MB
3. Optimizing Infiltrator geometry - part 1.flv62 MB
20. Creating a custom material ID pass in Maya.flv60.61 MB
8. Adding dark accents to the Infiltrator character.flv55.17 MB
16. Creating a custom color buffer for our Maya character.flv53.32 MB
7. Adding accent colors to the Infiltrator character.flv41.45 MB
5. Optimizing Infiltrator geometry - part 3.flv37.82 MB
17. Rendering an ambient occlusion pass in Maya.flv37.54 MB
14. Modifying the wall stand-in geometry.flv37.13 MB
19. Making final quality adjustments to Infiltrator scene.flv36.3 MB
15. Setting up initial render passes for our character.flv35.36 MB
11. Improving rendering stability of complex Maya scenes.flv30.82 MB
12. Utilizing Color Management features in Maya.flv30.05 MB
13. Creating shadow-only lights in Maya.flv27.55 MB
18. Viewing rendered framebuffers in Maya.flv25.2 MB
2. Discussing rendering challenges within this scene.flv19.63 MB
10. Re-referencing optimized Infiltrator mesh.flv19.37 MB
1. Introduction and Project Overview.flv8.83 MB

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