Digital Tutors - Infiltrator Production Pipeline Volume 6 - Rendering
File List
| File | Size |
|---|---|
| project_files.zip | 568.37 MB |
| 9. Incorporating ambient occlusion into Architectural materials.flv | 86.34 MB |
| 6. Applying initial materials to the Infiltrator character.flv | 69.13 MB |
| 4. Optimizing Infiltrator geometry - part 2.flv | 67.72 MB |
| 3. Optimizing Infiltrator geometry - part 1.flv | 62 MB |
| 20. Creating a custom material ID pass in Maya.flv | 60.61 MB |
| 8. Adding dark accents to the Infiltrator character.flv | 55.17 MB |
| 16. Creating a custom color buffer for our Maya character.flv | 53.32 MB |
| 7. Adding accent colors to the Infiltrator character.flv | 41.45 MB |
| 5. Optimizing Infiltrator geometry - part 3.flv | 37.82 MB |
| 17. Rendering an ambient occlusion pass in Maya.flv | 37.54 MB |
| 14. Modifying the wall stand-in geometry.flv | 37.13 MB |
| 19. Making final quality adjustments to Infiltrator scene.flv | 36.3 MB |
| 15. Setting up initial render passes for our character.flv | 35.36 MB |
| 11. Improving rendering stability of complex Maya scenes.flv | 30.82 MB |
| 12. Utilizing Color Management features in Maya.flv | 30.05 MB |
| 13. Creating shadow-only lights in Maya.flv | 27.55 MB |
| 18. Viewing rendered framebuffers in Maya.flv | 25.2 MB |
| 2. Discussing rendering challenges within this scene.flv | 19.63 MB |
| 10. Re-referencing optimized Infiltrator mesh.flv | 19.37 MB |
| 1. Introduction and Project Overview.flv | 8.83 MB |
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