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Digital Tutors - Strategically Designing a 2D Game Level in Illustrator

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Title: Digital TutorsGroup: NOGRPSource: Digital.Tutors
Info Hash
F467D231B946AF4C8DA0DFBC879547FEE62576E2
Source
Unverified
Total Size
1.09 GB
Total Files
19
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
Project_Files/Strategically Designing a 2D Game Level in Illustrator.zip153.31 MB
02. Reviewing the level requirements.mp433.27 MB
03. Building the blue print based on character proportions.mp431.62 MB
04. Planning interactive placement.mp446.54 MB
05. Creating the backdrop.mp437.18 MB
06. Adding the cupcake mountains.mp428.65 MB
07. Customizing the cupcake mountains.mp446 MB
08. Completing the sky backdrop.mp466.14 MB
09. Constructing candy toppings.mp485.33 MB
10. Sketching the rock candy pillars.mp448.28 MB
11. Designing the candy pillars.mp469.51 MB
12. Building the candy pillars.mp476.22 MB
13. Adding the platforms.mp449.56 MB
14. Finishing the platforms.mp494.52 MB
15. Utilizing the ladder as a symbol.mp441.92 MB
16. Reviewing the project.mp455.53 MB
17. Exporting artwork.mp465.77 MB
18. Making the spritesheet.mp478.31 MB
01. Introduction and project overview.mp47.64 MB

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