Pluralsight - Optimized Game Character Modeling
File List
| File | Size |
|---|---|
| 01 - Course Overview.mp4 | 8 MB |
| 02 - Preparation and Planning.mp4 | 66.95 MB |
| 03 - Retopologizing the Body with Quad Draw.mp4 | 118.76 MB |
| 04 - Refining the Basic Structure.mp4 | 123.63 MB |
| 05 - Modeling the Head.mp4 | 109.81 MB |
| 06 - Refining the Head and Ears.mp4 | 91.54 MB |
| 07 - Modeling the Feet.mp4 | 123.32 MB |
| 08 - Shoulder Edge Flow Revision.mp4 | 144.29 MB |
| 09 - Edge Flow Around the Eye.mp4 | 113.45 MB |
| 10 - Edge Flow Around the Ear and Head.mp4 | 163.75 MB |
| 11 - Modeling the Hand.mp4 | 153.27 MB |
| 12 - Refining the Hand Model.mp4 | 135.76 MB |
| 13 - Creating the Collar without Quad Draw.mp4 | 125.43 MB |
| 14 - Creating the Fur.mp4 | 104.05 MB |
| 15 - Using ZRemesher for the Wings.mp4 | 33.63 MB |
| 16 - Creating the Eyes.mp4 | 37.91 MB |
| 17 - Creating the Wing Membranes.mp4 | 120.2 MB |
| 18 - Unwrapping in Maya 2018.mp4 | 78.41 MB |
| 19 - Managing Multiple Complex Components and Multiple UV's.mp4 | 112.36 MB |
| 20 - Packing with Maya 2018 UV Packer changes.mp4 | 73.05 MB |
| 21 - Reducing Tricount properly.mp4 | 76.62 MB |
| 22 - Maximizing Optimization.mp4 | 87.53 MB |
| 23 - Revising Unwraps for Optimization.mp4 | 27.9 MB |
| optimized-game-character-modeling.zip | 222.35 MB |
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