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Udemy - Shader Magic in Blender 3.41 and Above by Joakim Tornhill (2023)

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Title: UdemyGroup: NOGRPSource: Udemy
Info Hash
9DF7FABA86BD89E42AC0BB1CED30B814CD85615A
Source
Unverified
Total Size
7.62 GB
Total Files
69
Seeders
3
Leechers
0
Health
3.00
Score
6
Type
Bookware

File List

FileSize
1 - Introduction/1 - Introduction.mp430.89 MB
1 - Introduction/2 - The Setting.mp421.26 MB
1 - Introduction/3 - The resources.mp47.36 MB
2 - The base to create shaders/4 - Texture Coordinate.mp4122.68 MB
2 - The base to create shaders/5 - Basic Masking.mp4129.58 MB
2 - The base to create shaders/6 - We create a tile.mp473.77 MB
2 - The base to create shaders/7 - We transform one tile in to many tiles.mp482.12 MB
2 - The base to create shaders/8 - Time to clean up the tile a bit.mp491.64 MB
2 - The base to create shaders/9 - How you create a nodegroup.mp481.99 MB
2 - The base to create shaders/10 - Using the Vector math node Length.mp449.42 MB
2 - The base to create shaders/11 - Repetition of the base.mp455.1 MB
3 - The Built in Textures in Blender/12 - Brick Texture.mp470.46 MB
3 - The Built in Textures in Blender/13 - Checker Texture.mp442.23 MB
3 - The Built in Textures in Blender/14 - Environment Texture.mp450.52 MB
3 - The Built in Textures in Blender/15 - Gradient Texture.mp460.26 MB
3 - The Built in Textures in Blender/16 - IES Texture.mp448.2 MB
3 - The Built in Textures in Blender/17 - Image Texture.mp4263.72 MB
3 - The Built in Textures in Blender/18 - Magic Texture.mp4115.67 MB
3 - The Built in Textures in Blender/19 - Musgrave Texture.mp4170.47 MB
3 - The Built in Textures in Blender/20 - Noise Texture.mp496.39 MB
3 - The Built in Textures in Blender/21 - Voronoi Texture.mp4196.97 MB
3 - The Built in Textures in Blender/22 - Wave Texture.mp4140.27 MB
3 - The Built in Textures in Blender/23 - White Noise Texture.mp469.64 MB
3 - The Built in Textures in Blender/24 - Explaining the dimensions on textures.mp4159.5 MB
4 - Create Shapes from Math/25 - Visualize math with graphs.mp474.32 MB
4 - Create Shapes from Math/26 - Using the Compare Node to check the value of UV.mp4130.21 MB
4 - Create Shapes from Math/27 - How to use X and Y more than once to increase amount of possible shapes.mp473.94 MB
4 - Create Shapes from Math/28 - Introducing the node Power.mp455.63 MB
4 - Create Shapes from Math/29 - Making a heart with only math nodes.mp465.63 MB
4 - Create Shapes from Math/30 - Making the spade shape from cards by using the heart shape.mp492.54 MB
4 - Create Shapes from Math/31 - Lets make the rest of the shapes from a deck of cards.mp481.9 MB
4 - Create Shapes from Math/32 - Shape things using Vector curves.mp472.97 MB
4 - Create Shapes from Math/33 - How to add a second border pattern on a floor.mp4122.68 MB
4 - Create Shapes from Math/34 - Examples using Power node a bit more.mp499.2 MB
4 - Create Shapes from Math/35 - Blending Mortar and tiles together on the tiles we created in the base session.mp4108.48 MB
4 - Create Shapes from Math/36 - Setting bounds or borders on your UV and merging UV Together.mp4121.7 MB
5 - Practice making shapes/37 - Create a smiley.mp4104.59 MB
5 - Practice making shapes/38 - Create a red cross.mp461.46 MB
5 - Practice making shapes/39 - Create a cylinder shaped pill.mp458.7 MB
5 - Practice making shapes/40 - Copy a floor tile pattern circle shapes.mp4101.03 MB
5 - Practice making shapes/41 - Copy a floor tile pattern again handling gray scale.mp4358.81 MB
6 - Common Techniques used in games/42 - Blend textures using a second texture.mp491.34 MB
6 - Common Techniques used in games/43 - Blend textures together using Vertex Color.mp4100.13 MB
6 - Common Techniques used in games/44 - Introduction to Vector Math Normal and Dot Product.mp4220.63 MB
6 - Common Techniques used in games/45 - Using Dot Product as Fresnel effect.mp4106.55 MB
6 - Common Techniques used in games/46 - Using Dot Product together with Normal Maps.mp476.63 MB
6 - Common Techniques used in games/47 - How to use the Cross Product.mp4119.75 MB
6 - Common Techniques used in games/48 - What is the vector node Snap.mp4113.97 MB
6 - Common Techniques used in games/49 - How to use Face Forward.mp470.7 MB
6 - Common Techniques used in games/51 - Rotating our tiles.mp490.85 MB
6 - Common Techniques used in games/52 - Example on creating scratches.mp4148.82 MB
6 - Common Techniques used in games/53 - How to find edges and add dirt.mp4356.83 MB
6 - Common Techniques used in games/54 - Take a look at Vector Bump.mp4125.43 MB
6 - Common Techniques used in games/55 - Using Trim sheets.mp493.63 MB
6 - Common Techniques used in games/56 - Using Sprite Sheets.mp4196.97 MB
6 - Common Techniques used in games/57 - Using Flow maps.mp4389.92 MB
6 - Common Techniques used in games/58 - Learning about Parallax mapping.mp4264.65 MB
6 - Common Techniques used in games/59 - Randomizing tiles from an atlas.mp4148.08 MB
6 - Common Techniques used in games/60 - Finding edges on a 2D Texture.mp4167.39 MB
6 - Common Techniques used in games/61 - Introduction to using Radial.mp4130.6 MB
6 - Common Techniques used in games/62 - Using Radials to create polygons.mp487.82 MB
6 - Common Techniques used in games/63 - Using UV to create simple VFX.mp4193.96 MB
6 - Common Techniques used in games/64 - Creating Index to tiles on a UV.mp494.97 MB
6 - Common Techniques used in games/65 - A deeper example of tile math.mp4197.55 MB
6 - Common Techniques used in games/66 - How to UV Offset to create things like wooden planks.mp4130.43 MB
Project files/FlowMapPainter-0.9.2-win32.zip7 MB
Project files/Images.zip52.25 MB
Project files/NodeMaster-Blends.zip1.95 MB
Project files/ReferencePatterns.zip6.79 MB

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