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Udemy Com - Flame & Flutter with Dart Build Your First 2D Mobile Game

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Title: Udemy ComGroup: NOGRPSource: Udemy.Com
Info Hash
AD537BC5EAB4E663657761F8C4BB864F9DC274DB
Source
Unverified
Total Size
6.14 GB
Total Files
100
Seeders
4
Leechers
0
Health
4.00
Score
8
Type
Bookware

File List

FileSize
1. Introduction/3. Concept vs. Code.mp442.86 MB
1. Introduction/4. Quick overview of Visual Studio IDE.mp417.74 MB
1. Introduction/2. What The Course Covers.mp48.71 MB
1. Introduction/1. What is the Flame Engine.mp46.16 MB
1. Introduction/5. Introduction Quiz.html193 B
10. Case Study #6 - Parallax/2. Coding Parallax.mp4113.29 MB
10. Case Study #6 - Parallax/7. Case Study #6 - Exercise Solutions - Solution to Exercise #3.mp4103 MB
10. Case Study #6 - Parallax/6. Case Study #6 - Exercise Solutions - Solution to Exercises #1 and #2.mp491.31 MB
10. Case Study #6 - Parallax/1. What is Parralax.mp452.16 MB
10. Case Study #6 - Parallax/3. Coding more Parallax.mp439.24 MB
10. Case Study #6 - Parallax/5. Case Study #6 - Exercises.mp45.93 MB
10. Case Study #6 - Parallax/5.1 Case Study #6 - Exercises [Solutions].pdf99.94 KB
10. Case Study #6 - Parallax/6.1 Case_Study_006_Solution_001_002.zip45.53 KB
10. Case Study #6 - Parallax/2.1 Lecture_59_sources.zip24 KB
10. Case Study #6 - Parallax/7.1 Case_Study_006_Solution_003.zip13.47 KB
10. Case Study #6 - Parallax/3.1 Lecture_60_sources.zip10.94 KB
10. Case Study #6 - Parallax/4. Parral Quiz.html193 B
11. Case Study #7- Particle System/21. Case Study #7 - Solution to Exercise #2 - Segment #8.mp4269.03 MB
11. Case Study #7- Particle System/16. Case Study #7 - Solution to Exercise #2 - Segment #3.mp4135.3 MB
11. Case Study #7- Particle System/17. Case Study #7 - Solution to Exercise #2 - Segment #4.mp4134.67 MB
11. Case Study #7- Particle System/9. Coding a fireworks Particle Simulation.mp4133.55 MB
11. Case Study #7- Particle System/15. Case Study #7 - Solution to Exercise #2 - Segment #2.mp4131.91 MB
11. Case Study #7- Particle System/7. Coding a Particle Explosion Simulation.mp4111.71 MB
11. Case Study #7- Particle System/13. Case Study #7 - Solution to Exercise #1.mp4102.97 MB
11. Case Study #7- Particle System/20. Case Study #7 - Solution to Exercise #2 - Segment #7.mp499.69 MB
11. Case Study #7- Particle System/18. Case Study #7 - Solution to Exercise #2 - Segment #5.mp495.16 MB
11. Case Study #7- Particle System/5. Coding a Particle Stream Simulation.mp487.06 MB
11. Case Study #7- Particle System/11. Working with SpriteSheet explosion Particle Simulation.mp479.85 MB
11. Case Study #7- Particle System/8. Designing A fireworks Particle Simulation.mp473.05 MB
11. Case Study #7- Particle System/1. Introduction to Particle System in Flame.mp472.81 MB
11. Case Study #7- Particle System/19. Case Study #7 - Solution to Exercise #2 - Segment #6.mp469.02 MB
11. Case Study #7- Particle System/6. Designing an explosion Particle Simulation.mp447.42 MB
11. Case Study #7- Particle System/3. Creating Simple Particle Simulations.mp431.68 MB
11. Case Study #7- Particle System/14. Case Study #7 - Solution to Exercise #2 - Segment #1.mp428.97 MB
11. Case Study #7- Particle System/14.1 Case_Study_007_Solution_002..zip10.21 MB
11. Case Study #7- Particle System/12. Case Study #7 - Exercises.mp47.51 MB
11. Case Study #7- Particle System/11.1 Lecture_71_sources.zip813.04 KB
11. Case Study #7- Particle System/12.1 Case Study #7 - Exercises [Solutions].pdf194 KB
11. Case Study #7- Particle System/13.1 Case_Study_007_Solution_001.zip5.02 KB
11. Case Study #7- Particle System/9.1 Lecture_70_sources.zip4.49 KB
11. Case Study #7- Particle System/7.1 Lecture_68_sources.zip3.97 KB
11. Case Study #7- Particle System/5.1 Lecture_66_sources.zip3.93 KB
11. Case Study #7- Particle System/10. Particle Systems Quiz #2.html193 B
11. Case Study #7- Particle System/2. Particle Systems Quiz #1.html193 B
11. Case Study #7- Particle System/4. Particle Systems Quiz #2.html193 B
12. Case Study #8 - Architecting and Coding the Asteroids Game/10. Putting It all Together Architecture to Code Part #2.mp4152.82 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/4. Design Patterns We Use - Command Pattern.mp4142.34 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/9. Putting It all Together Architecture to Code Part #1.mp4125.84 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/8. Generating Levels for Our Game Part #2.mp4106.25 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/3. Desing Patterns We Use - Factory Method Pattern.mp4104.16 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/6. Using JSON and Serialization in Our Architecture.mp496.02 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/7. Generating Levels for Our Game Part #1.mp475.64 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/2. Top Level Architecture for Our Game.mp473.33 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/1. Introduction To Our Approach.mp457.42 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/11. Deploying Your Game to a Mobile Device.mp456.12 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/5. Putting It All Together - Architectually Speaking.mp436.96 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/9.1 Lecture_90_91_sources.zip10.24 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/8.1 Lecture_89_sources.zip9.88 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/4.1 Lecture_85_sources.zip9.87 MB
12. Case Study #8 - Architecting and Coding the Asteroids Game/7.1 Lecture_88_sources.zip15.53 KB
12. Case Study #8 - Architecting and Coding the Asteroids Game/6.1 Lecture_87_sources.zip15.41 KB
12. Case Study #8 - Architecting and Coding the Asteroids Game/3.1 Lecture_84_sources.zip11.22 KB
13. Where Do You Go From Here/1. Final Thoughts.mp411.94 MB
2. Setup/5. Testing Your Flutter Environment with Visual Studio.mp452.7 MB
2. Setup/2. Windows Setup.mp446.31 MB
2. Setup/4. Linux Setup.mp439.58 MB
2. Setup/3. macOS Setup.mp435.44 MB
2. Setup/1. Setting Up Your Environment.mp48.44 MB
2. Setup/5.1 Lecture_9_sources.zip3.08 KB
3. 2D Game Basics with Flame Game Engine/6. Adding Explicit Game-Loop Code Hook Methods.mp4122.96 MB
3. 2D Game Basics with Flame Game Engine/5. Running Our First Minimalist Game-Loop Code.mp440.78 MB
3. 2D Game Basics with Flame Game Engine/4. Generating Our First Flame Project.mp418.57 MB
3. 2D Game Basics with Flame Game Engine/7. What are Game Components In the Flame Engine.mp413.64 MB
3. 2D Game Basics with Flame Game Engine/3. Game Execution - How does Flutter execute and run Flame Games.mp48.61 MB
3. 2D Game Basics with Flame Game Engine/1. The Game Loop - Flame Engine's Secret Weapon.mp46.79 MB
3. 2D Game Basics with Flame Game Engine/2. Game Instantiation - How does Flutter Run Flame Games.mp44.94 MB
3. 2D Game Basics with Flame Game Engine/6.1 Lecture_15_sources.zip3.43 KB
3. 2D Game Basics with Flame Game Engine/8. 2D Game Basics Quiz.html193 B
4. Learning About Flame Game Engine - Case Studies/2. How to Run The Provided Lecture Source Code.mp474.54 MB
4. Learning About Flame Game Engine - Case Studies/1. Case-Studies Introduction.mp46.72 MB
5. Case Study #1 - Flame Engine Essentials/5. Coding Squares.mp4209.7 MB
5. Case Study #1 - Flame Engine Essentials/16. Case Study #1 - Solution to Exercise #4.mp4143.65 MB
5. Case Study #1 - Flame Engine Essentials/8. Adding Vector Dynamics to Squares code.mp4129.74 MB
5. Case Study #1 - Flame Engine Essentials/11. Composability Coding a Health Bar for Game characters.mp496.75 MB
5. Case Study #1 - Flame Engine Essentials/6. Importance of Vectors in Game Development Velocity, Rotation. and Anchor points.mp489.92 MB
5. Case Study #1 - Flame Engine Essentials/15. Case Study #1 - Solution to Exercises #2 and #3.mp462.48 MB
5. Case Study #1 - Flame Engine Essentials/9. The concept of Component Composability.mp447.47 MB
5. Case Study #1 - Flame Engine Essentials/14. Case Study #1 - Solution to Exercise #1.mp440.18 MB
5. Case Study #1 - Flame Engine Essentials/4. Squares - Architectural UML Diagram.mp435.63 MB
5. Case Study #1 - Flame Engine Essentials/13. Case Study #1 - Exercises.mp429.9 MB
5. Case Study #1 - Flame Engine Essentials/10. Architecting Composability UML Diagram for Adding a Health Bar to Squares.mp425.66 MB
5. Case Study #1 - Flame Engine Essentials/2. Position Component.mp419 MB
5. Case Study #1 - Flame Engine Essentials/3. Squares Code Demo.mp416.98 MB
5. Case Study #1 - Flame Engine Essentials/11.1 Lecture_28_sources.zip9.94 MB
5. Case Study #1 - Flame Engine Essentials/1. Case Study #1 - Introduction.mp44 MB
5. Case Study #1 - Flame Engine Essentials/13.1 Case Study #1 - Exercises [Solutions].pdf141.68 KB
5. Case Study #1 - Flame Engine Essentials/16.1 Case_Study_001_Solution_004.zip6.89 KB
5. Case Study #1 - Flame Engine Essentials/15.1 Case_Study_001_Solution_002_003.zip5.05 KB
5. Case Study #1 - Flame Engine Essentials/14.1 Case_Study_001_Solution_001.zip4.52 KB
5. Case Study #1 - Flame Engine Essentials/8.1 Lecture_25_sources.zip4.46 KB

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