Udemy - Create a Fun Pirate Trading Game in PlayMaker
File List
| File | Size |
|---|---|
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/1. Chapter 1/1. Introduction to the Course.vtt | 2.65 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/1. Creating a Fun Pirate Trading Game in playMaker & Unity - Creating the Project.vtt | 4.59 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/18. Making Sure we Have the Money to Buy the Products - Part 2.vtt | 9.93 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/17. Make Sure we Have the Money to Buy the Products.vtt | 10.04 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/14. Continue Implementing the Process to Buy Items.vtt | 10.18 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/7. Create an FSM for the Products in our Game.vtt | 11.36 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/19. Add the Ability to Sell Products and Update the Ship Hold (Part 2).vtt | 11.58 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/16. Finalizing the Validation of Ship Hold Space Available.vtt | 11.89 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/4. Learn how to Send an Event to a playMaker Finite State Machine (FSM).vtt | 12.18 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/9. Finalizing the Design of our City Product Game Objects.vtt | 12.65 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/2. Use the Unity Editor to Layout a Strating Interface for our Game.vtt | 12.92 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/3. Creating our First playMaker Finite State Machine (FSM).vtt | 13.49 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/5. Create the Ability to Travel Between Cities.vtt | 14.46 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/20. Getting the Money from Selling Products.vtt | 14.48 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/11. Update the Product Pricing Panel when we Change Cities - Continued.vtt | 16.86 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/10. Update the Product Pricing Panel when we Change Cities.vtt | 16.92 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/6. Use Prefabs to Create Reusable Game Objects.vtt | 17.31 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/12. Begin Setting Up the State Machine for Buying Products.vtt | 17.48 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/15. Validating Our Purchase to Make Sure we have Enough Room in the Ship Hold.vtt | 17.58 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/8. Use a Nested Loop to Create City Product Game Objects.vtt | 17.97 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/13. Buy Products and Update the Ship Hold.vtt | 19.06 KB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/1. Chapter 1/1. Introduction to the Course.mp4 | 31.77 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/1. Creating a Fun Pirate Trading Game in playMaker & Unity - Creating the Project.mp4 | 35.01 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/4. Learn how to Send an Event to a playMaker Finite State Machine (FSM).mp4 | 76.14 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/3. Creating our First playMaker Finite State Machine (FSM).mp4 | 81.26 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/2. Use the Unity Editor to Layout a Strating Interface for our Game.mp4 | 86.45 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/7. Create an FSM for the Products in our Game.mp4 | 96.42 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/17. Make Sure we Have the Money to Buy the Products.mp4 | 101.82 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/16. Finalizing the Validation of Ship Hold Space Available.mp4 | 102.48 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/14. Continue Implementing the Process to Buy Items.mp4 | 103.1 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/18. Making Sure we Have the Money to Buy the Products - Part 2.mp4 | 108.96 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/9. Finalizing the Design of our City Product Game Objects.mp4 | 111.8 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/5. Create the Ability to Travel Between Cities.mp4 | 115.36 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/19. Add the Ability to Sell Products and Update the Ship Hold (Part 2).mp4 | 126.2 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/12. Begin Setting Up the State Machine for Buying Products.mp4 | 129.42 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/20. Getting the Money from Selling Products.mp4 | 143.71 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/8. Use a Nested Loop to Create City Product Game Objects.mp4 | 154.09 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/10. Update the Product Pricing Panel when we Change Cities.mp4 | 155.91 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/6. Use Prefabs to Create Reusable Game Objects.mp4 | 164.02 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/13. Buy Products and Update the Ship Hold.mp4 | 164.21 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/15. Validating Our Purchase to Make Sure we have Enough Room in the Ship Hold.mp4 | 171.89 MB |
| Udemy - Create a Fun Pirate Trading Game in PlayMaker/2. Introduction/11. Update the Product Pricing Panel when we Change Cities - Continued.mp4 | 197.76 MB |
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