Skip to content

Udemy - Procedural Animation for Humans in Unreal Engine 5

Unverified source. This magnet is from an unverified source. The content may be unsafe or mislabeled. Proceed with caution.
Title: UdemyGroup: NOGRPSource: Udemy
Info Hash
B8855EBBD53F2BB2B445D8643B67F632637F8280
Source
Unverified
Total Size
7.91 GB
Total Files
100
Seeders
1
Leechers
0
Health
1.00
Score
2
Type
Bookware

File List

FileSize
1 - Initial setup/1 - Getting started English.vtt5.45 KB
1 - Initial setup/1 - Getting started.mp449.38 MB
1 - Initial setup/1 - ProceduralAnimCourse.zip5.79 MB
1 - Initial setup/2 - Creating your first procedural animation English.vtt10.74 KB
1 - Initial setup/2 - Creating your first procedural animation.mp4106.66 MB
1 - Initial setup/3 - Basic leg IK English.vtt7.28 KB
1 - Initial setup/3 - Basic leg IK.mp478.17 MB
1 - Initial setup/4 - Put the feet into an array English.vtt5.58 KB
1 - Initial setup/4 - Put the feet into an array.mp456.49 MB
1 - Initial setup/5 - IK both legs in a loop English.vtt8.67 KB
1 - Initial setup/5 - IK both legs in a loop.mp4101.08 MB
1 - Initial setup/6 - Prevent multiple copies of each foot being added to the array English.vtt1.66 KB
1 - Initial setup/6 - Prevent multiple copies of each foot being added to the array.mp420.01 MB
1 - Initial setup/7 - Optional Sphere trace example English.vtt7.2 KB
1 - Initial setup/7 - Optional Sphere trace example.mp481.63 MB
1 - Initial setup/8 - Collapse to functions English.vtt4.34 KB
1 - Initial setup/8 - Collapse to functions.mp445.56 MB
1 - Initial setup/9 - Rotate around point function English.vtt7.66 KB
1 - Initial setup/9 - Rotate around point function.mp461.71 MB
2 - Foot rotation/10 - Creating a SetFootTransforms function English.vtt6.04 KB
2 - Foot rotation/10 - Creating a SetFootTransforms function.mp455.85 MB
2 - Foot rotation/11 - Foot platform traces English.vtt4.33 KB
2 - Foot rotation/11 - Foot platform traces.mp451.51 MB
2 - Foot rotation/12 - Foot platform rotation offset English.vtt2.21 KB
2 - Foot rotation/12 - Foot platform rotation offset.mp422.68 MB
2 - Foot rotation/13 - Calculate foot platform forward offset English.vtt4.75 KB
2 - Foot rotation/13 - Calculate foot platform forward offset.mp445.73 MB
2 - Foot rotation/14 - Rotate foot bone around foot platform English.vtt3.42 KB
2 - Foot rotation/14 - Rotate foot bone around foot platform.mp437.3 MB
2 - Foot rotation/15 - Calculate ball rotation point offset English.vtt9.04 KB
2 - Foot rotation/15 - Calculate ball rotation point offset.mp4102.06 MB
2 - Foot rotation/16 - Calculate tip rotation point offset English.vtt9.63 KB
2 - Foot rotation/16 - Calculate tip rotation point offset.mp4111.15 MB
2 - Foot rotation/17 - Calculate heel rotation point offset English.vtt5.45 KB
2 - Foot rotation/17 - Calculate heel rotation point offset.mp468.05 MB
2 - Foot rotation/18 - Rotate foot around ball English.vtt7.47 KB
2 - Foot rotation/18 - Rotate foot around ball.mp489.68 MB
2 - Foot rotation/19 - Heel point fix English.vtt4.14 KB
2 - Foot rotation/19 - Heel point fix.mp451.39 MB
2 - Foot rotation/20 - Unrotate balltip English.vtt4.02 KB
2 - Foot rotation/20 - Unrotate balltip.mp450.94 MB
2 - Foot rotation/21 - Rotate around tip of the toes English.vtt3.88 KB
2 - Foot rotation/21 - Rotate around tip of the toes.mp446.56 MB
2 - Foot rotation/22 - Rotate around heel English.vtt6.17 KB
2 - Foot rotation/22 - Rotate around heel.mp471.12 MB
3 - Velocity cycles and leg movement/23 - Create a calculate velocity function English.vtt3.41 KB
3 - Velocity cycles and leg movement/23 - Create a calculate velocity function.mp437.84 MB
3 - Velocity cycles and leg movement/24 - Calculate world velocity English.vtt6.74 KB
3 - Velocity cycles and leg movement/24 - Calculate world velocity.mp468.11 MB
3 - Velocity cycles and leg movement/25 - Convert to rig space velocity English.vtt3.97 KB
3 - Velocity cycles and leg movement/25 - Convert to rig space velocity.mp449.95 MB
3 - Velocity cycles and leg movement/26 - Locked feet locations array English.vtt2.41 KB
3 - Velocity cycles and leg movement/26 - Locked feet locations array.mp427.89 MB
3 - Velocity cycles and leg movement/27 - Calculate world delta movement English.vtt2.43 KB
3 - Velocity cycles and leg movement/27 - Calculate world delta movement.mp425.55 MB
3 - Velocity cycles and leg movement/28 - Create calculate foot targets function English.vtt2.44 KB
3 - Velocity cycles and leg movement/28 - Create calculate foot targets function.mp426.26 MB
3 - Velocity cycles and leg movement/29 - Basic time cycle English.vtt4.32 KB
3 - Velocity cycles and leg movement/29 - Basic time cycle.mp437.78 MB
3 - Velocity cycles and leg movement/30 - Foot locked bool array English.vtt4.06 KB
3 - Velocity cycles and leg movement/30 - Foot locked bool array.mp442.06 MB
3 - Velocity cycles and leg movement/31 - Calculate foot targets lerp linear interpolation English.vtt4.92 KB
3 - Velocity cycles and leg movement/31 - Calculate foot targets lerp linear interpolation.mp450.4 MB
3 - Velocity cycles and leg movement/32 - Lock the feet English.vtt2.89 KB
3 - Velocity cycles and leg movement/32 - Lock the feet.mp435.61 MB
3 - Velocity cycles and leg movement/33 - Shift the locked feet based on the worlds movement English.vtt4.66 KB
3 - Velocity cycles and leg movement/33 - Shift the locked feet based on the worlds movement.mp458.3 MB
3 - Velocity cycles and leg movement/34 - Unlock the locked feet English.vtt3.4 KB
3 - Velocity cycles and leg movement/34 - Unlock the locked feet.mp446.22 MB
3 - Velocity cycles and leg movement/35 - Predict foot landing spot basic English.vtt6.73 KB
3 - Velocity cycles and leg movement/35 - Predict foot landing spot basic.mp472.37 MB
3 - Velocity cycles and leg movement/36 - Stride length English.vtt3.7 KB
3 - Velocity cycles and leg movement/36 - Stride length.mp437.84 MB
3 - Velocity cycles and leg movement/37 - Set the feet cycles to be out of sync English.vtt6.24 KB
3 - Velocity cycles and leg movement/37 - Set the feet cycles to be out of sync.mp472.34 MB
3 - Velocity cycles and leg movement/38 - Floating foot fix and stride length improvements English.vtt3.89 KB
3 - Velocity cycles and leg movement/38 - Floating foot fix and stride length improvements.mp451.94 MB
3 - Velocity cycles and leg movement/39 - Predict character movement for foot traces English.vtt4.79 KB
3 - Velocity cycles and leg movement/39 - Predict character movement for foot traces.mp450.19 MB
3 - Velocity cycles and leg movement/40 - Basic foot spline English.vtt6.95 KB
3 - Velocity cycles and leg movement/40 - Basic foot spline.mp480.75 MB
3 - Velocity cycles and leg movement/41 - Dynamic cycle time English.vtt9.99 KB
3 - Velocity cycles and leg movement/41 - Dynamic cycle time.mp4110.31 MB
3 - Velocity cycles and leg movement/42 - Swing time as a percentage English.vtt5.77 KB
3 - Velocity cycles and leg movement/42 - Swing time as a percentage.mp469.32 MB
3 - Velocity cycles and leg movement/43 - Foot landing spot prediction improvement English.vtt4.34 KB
3 - Velocity cycles and leg movement/43 - Foot landing spot prediction improvement.mp451.26 MB
3 - Velocity cycles and leg movement/44 - Minimum stride time English.vtt3.63 KB
3 - Velocity cycles and leg movement/44 - Minimum stride time.mp444.98 MB
3 - Velocity cycles and leg movement/45 - Velocity based spline diagram English.vtt7.45 KB
3 - Velocity cycles and leg movement/45 - Velocity based spline diagram.mp441.59 MB
3 - Velocity cycles and leg movement/46 - Advanced foot spline English.vtt11.44 KB
3 - Velocity cycles and leg movement/46 - Advanced foot spline.mp4134.51 MB
3 - Velocity cycles and leg movement/47 - Minimum cycle time and Z lift tweaks English.vtt4.71 KB
3 - Velocity cycles and leg movement/47 - Minimum cycle time and Z lift tweaks.mp467.42 MB
3 - Velocity cycles and leg movement/48 - Swing time tweaks English.vtt1.48 KB
3 - Velocity cycles and leg movement/48 - Swing time tweaks.mp419.92 MB
3 - Velocity cycles and leg movement/49 - Clamping the IK distance to prevent popping English.vtt8.52 KB
3 - Velocity cycles and leg movement/49 - Clamping the IK distance to prevent popping.mp4101.48 MB
4 - Pelvis and spine control/50 - Pelvis motion initial setup English.vtt7 KB

Trackers

No trackers found.