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Udemy - Unity Multiplayer 2016 -Build Online Shooter

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Title: Udemy - Unity MultiplayerGroup: NOGRPYear: 2016Source: Udemy
Info Hash
2E3C1DCD1C6C0E4DA8BEA753A02C102FF5169BEB
Source
Unverified
Total Size
1.88 GB
Total Files
47
Seeders
2
Leechers
0
Health
2.00
Score
4
Type
Bookware

File List

FileSize
01 Introduction/001 Introduction.mp446.1 MB
04 Multiple players logic/024 Synchronizing respawn on server and clients.mp440.58 MB
04 Multiple players logic/022 Programming the multiplayer respawn.mp437.57 MB
04 Multiple players logic/015 Creating player unique names part 1 of 2.mp435.67 MB
04 Multiple players logic/013 Synchronizing firebolts from server to clients.mp453.21 MB
04 Multiple players logic/016 Creating player unique names part 2 of 2.mp447 MB
04 Multiple players logic/019 Create a health bar.mp465.99 MB
04 Multiple players logic/023 How to easily test multiplayer by running multiple builds.mp438.56 MB
04 Multiple players logic/027 Keeping score of player kills count.mp466.12 MB
04 Multiple players logic/014 Synchronizing player position and animations.mp436.67 MB
04 Multiple players logic/018 displaying health points as text.mp436.27 MB
04 Multiple players logic/017 Programming player taking damage on all clients.mp479.26 MB
04 Multiple players logic/025 Testing the player life cycle.mp422.67 MB
04 Multiple players logic/026 Respawn player visual countdown timer.mp486.21 MB
04 Multiple players logic/012 Controlling only one player character in multiplayer.mp438.12 MB
04 Multiple players logic/020 Synchronizing healthbar across clients and testing.mp439.26 MB
04 Multiple players logic/021 Prevent shooting firebolts when dead.mp452.82 MB
05 Enemies Setup/032 Synchronizing vehicles in multiplayer games.mp440.55 MB
05 Enemies Setup/029 Programming the enemy respawn script.mp485.32 MB
05 Enemies Setup/031 Adding multiple enemy spawn points.mp416.67 MB
05 Enemies Setup/034 Synchronize vehicle collision with server and clients.mp415 MB
05 Enemies Setup/030 Tweaking the enemy respawning logic.mp455.16 MB
05 Enemies Setup/028 Multiplayer enemy spawn point setup.mp414.48 MB
05 Enemies Setup/033 Camera follow local player and lighting effects.mp461.23 MB
07 Bonus/attached_files/043 Bonus - files/new-assets.zip5.82 MB
07 Bonus/attached_files/043 Bonus - files/multiplayer-UI.zip63.54 KB
07 Bonus/attached_files/043 Bonus - files/shooter-multiplayer-START.zip20.17 MB
07 Bonus/attached_files/043 Bonus - files/shooter-multiplayer-13-FINISHED.zip30.56 MB
07 Bonus/043 Bonus - files.html27.5 KB
06 Online Cloud Server Setup/037 Unity online git repository setup.mp429.56 MB
06 Online Cloud Server Setup/035 Overview of hosting a Unity game online.mp41.52 MB
06 Online Cloud Server Setup/038 Unity Editor git settings.mp416.11 MB
06 Online Cloud Server Setup/039 Unity Cloud multiplayer setup matchmaking.mp450.44 MB
06 Online Cloud Server Setup/040 Launching a build in Unity Cloud.mp428.62 MB
06 Online Cloud Server Setup/036 Create an online git repository.mp47.21 MB
06 Online Cloud Server Setup/042 Connecting the custom network manager to the play level.mp453.68 MB
06 Online Cloud Server Setup/041 Create a custom multiplayer menu and script.mp468.74 MB
03 Multiplayer setup/008 Swapping player costumes for multiplayer use.mp433.03 MB
03 Multiplayer setup/009 Adding the multiplayer network manager and HUD.mp446.55 MB
03 Multiplayer setup/007 Create new player costume materials.mp419.37 MB
03 Multiplayer setup/010 Creating multiplayer spawn points.mp452.4 MB
03 Multiplayer setup/011 Launching 2 games simultaneously on your computer.mp420 MB
02 Prepare the single game int multiplayer ready/006 Firing red or blue firebolts.mp4108.94 MB
02 Prepare the single game int multiplayer ready/002 Download single player project and test it.mp455.74 MB
02 Prepare the single game int multiplayer ready/005 Adding firebolt prefabs.mp429.87 MB
02 Prepare the single game int multiplayer ready/003 Getting the scripts ready for multiplayer.mp4117.66 MB
02 Prepare the single game int multiplayer ready/004 Temporarly disabling enemies and vehicles.mp416.75 MB

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