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Digital Tutors - Creating Medieval Character Concepts in ZBrush and Maya

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Title: Digital TutorsGroup: NOGRPSource: Digital.Tutors
Info Hash
BC38EF69BFA3DE4D6B99690A7696A9ECA04DB981
Source
Unverified
Total Size
2.98 GB
Total Files
30
Seeders
1
Leechers
1
Health
0.50
Score
3
Type
Bookware

File List

FileSize
project_files.7z1.32 GB
19. Adding a cape in Maya.flv107.75 MB
26. Roughing up the surfaces using masks.flv91.06 MB
23. Using textures to create a base for the fabric.flv78.37 MB
25. Cutting up the cape using masks.flv75.9 MB
3. Blocking out the character.flv71.66 MB
15. Creating finer detail to the pants.flv69.77 MB
5. Blocking out clothing and adding detail to the legs.flv69.19 MB
22. Polypainting the skin tones on the head.flv68.12 MB
24. Using Spotlight for projecting textures.flv66.23 MB
10. Preparing the blocking model for export.flv65.61 MB
8. Bringing the different parts of the face together.flv64.71 MB
29. Adding the finishing touches to our image.flv64.2 MB
16. A first look at the ZBrush BPR renderer.flv63.83 MB
12. Subdividing and slowly adding detail.flv63.46 MB
7. Setting up the face.flv60.41 MB
21. Adding skin detail to the face and hands.flv59.5 MB
14. Adding folds on the pants and the boots.flv56.75 MB
9. Finishing the head and attaching it to the body.flv56.16 MB
11. Starting on the sculpt in ZBrush.flv54.3 MB
4. Blocking the hands and creating the neck.flv51.51 MB
17. Adding detailed folds to the sleeves.flv50.6 MB
13. Adding some of the bigger folds to the shirt.flv48.95 MB
27. Finishing up and exporting our layers.flv47.6 MB
28. Putting the layers together in Photoshop.flv46.03 MB
20. Polypainting the eyes.flv43.67 MB
2. Setting up the reference and cameras.flv43.27 MB
18. Changing materials on subtools.flv35.78 MB
6. Finishing the rough blocking.flv17.87 MB
1. Introduction and project overview.flv6.79 MB

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