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Digital Tutors - Creating Production Quality Hair Using KRAKATOA in 3ds Max

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Title: Digital TutorsGroup: NOGRPSource: Digital.Tutors
Info Hash
ACFFF6E2FD40CF32CB5351E6D5D80672851949FA
Source
Unverified
Total Size
3.11 GB
Total Files
24
Seeders
3
Leechers
0
Health
3.00
Score
6
Type
Bookware

File List

FileSize
01-Introduction and project overview.mp47.46 MB
02-Setting up the KRAKATOA toolbar.mp451.24 MB
03-Setting up our first scene.mp456.75 MB
04-Adjusting the scale for natural hair.mp437.86 MB
05-Reviewing the hair and fur modifier.mp456.75 MB
06-Continuing with the hair and fur modifier.mp444.08 MB
07-Understanding the PRT hair modifier.mp461.46 MB
08-Examining the Kajiya-Kay hair shader.mp447.21 MB
09-Reviewing the Marschner hair shader.mp440.39 MB
10-Continuing with the Marschner hair shader.mp440 MB
11-Render Elements in the Marschner shader.mp430.53 MB
12-Using the Magma Editor.mp463.09 MB
13-Continuing with Magma Flow.mp418.6 MB
14-Using gradient ramps and texture maps in Magma Flow.mp450.05 MB
15-Continuing with texture maps in Magma Flow.mp463.46 MB
16-Using Per-Particle Channels.mp458.85 MB
17-Continuing with Per-Particle Channels.mp452.72 MB
18-Creating and using matte objects.mp442.74 MB
19-Using State Sets.mp449.33 MB
20-Casting shadows with Shadow Generator.mp458.26 MB
21-Saving memory and rendering multiple PRT hair profiles.mp449.99 MB
22-Saving V-Ray meshes.mp422.06 MB
23-Final composite in NUKE.mp433.89 MB
Project_Files.rar2.1 GB

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