[Digital Tutors] Introduction to 3ds Max 2015-KTR
File List
| File | Size |
|---|---|
| 48.Exploring the unwrapping tools.FLV | 66.87 MB |
| 54.Preparing our model to be rigged.FLV | 66.69 MB |
| 38.Smoothing the arm pieces.FLV | 64.21 MB |
| 40.Smoothing the lower body of the mech.FLV | 62.2 MB |
| 31.Modeling the jet pack tank.FLV | 60.42 MB |
| 88.Animating the mech's platform.FLV | 60.41 MB |
| 23.Mirroring the arm.FLV | 59.96 MB |
| 36.Using smoothing methods.FLV | 57.56 MB |
| 97.Using space warps.FLV | 57.07 MB |
| 107.Setting up image-based lighting in 3ds Max.FLV | 56.84 MB |
| 26.Modeling the middle leg link.FLV | 56.12 MB |
| 41.Adding the final details of the helmet.FLV | 55.93 MB |
| 37.Smoothing the shoulder pieces.FLV | 55.87 MB |
| 95.Creating particles in 3ds Max.FLV | 55.21 MB |
| 39.Smoothing the accessory pieces.FLV | 54.87 MB |
| 32.Modeling the jet pack exhaust.FLV | 54.84 MB |
| 33.Modifying the hip to function.FLV | 53.92 MB |
| 108.Working with additional light sources in 3ds Max.FLV | 53.85 MB |
| 49.Using substance materials.FLV | 53.27 MB |
| 25.Finishing the upper leg.FLV | 52.61 MB |
| 109.Optimizing render speed in 3ds Max.FLV | 52.18 MB |
| 110.Fine-tuning particles and other materials.FLV | 52 MB |
| 34.Modeling a hose.FLV | 51.9 MB |
| 111.Adding motion blur and improving rendered image quality.FLV | 51.52 MB |
| 102.Understanding light types in 3ds Max.FLV | 51.1 MB |
| 74.Controlling the mech's legs.FLV | 50.93 MB |
| 51.Adding file textures.FLV | 50.15 MB |
| 7.Accessing sub-object modes.FLV | 50.09 MB |
| 90.Finalizing our blocking pass and starting on our polishing stage.FLV | 49.73 MB |
| 29.Modeling the back foot piece.FLV | 49.54 MB |
| 20.Modeling the arm cannon housing.FLV | 49.32 MB |
| 96.Modifying the particle system behavior.FLV | 49.17 MB |
| 64.Setting up bone chains for the mech's toes..FLV | 48.61 MB |
| 22.Modeling the gun barrel.FLV | 47.86 MB |
| 21.Modeling the arm cannon interior.FLV | 47.26 MB |
| 89.Blocking in the mech's performance.FLV | 46.67 MB |
| 24.Modeling the upper leg.FLV | 45.56 MB |
| 44.Modifying the basic parameters of a material.FLV | 44.28 MB |
| 66.Connecting the mech's legs to follow the rig.FLV | 43.35 MB |
| 30.Modeling the mid sections.FLV | 42.86 MB |
| 56.Finishing the grouping process of our model.FLV | 42.71 MB |
| 100.Finalizing the particle system.FLV | 42.34 MB |
| 52.Adding a bump map.FLV | 41.43 MB |
| 73.Connecting the arms to our rig and adding inverse kinematics to the limbs.FLV | 41.26 MB |
| 17.Modeling the shoulder socket.FLV | 41.25 MB |
| 82.Managing keyframes in the Curve Editor and cycling animation infinitely.FLV | 41.25 MB |
| 67.Skinning objects in 3ds Max.FLV | 40.85 MB |
| 11.Modeling the hull.FLV | 40.54 MB |
| 98.Creating the fog material.FLV | 40.51 MB |
| 76.Creating custom attributes and wiring parameters.FLV | 39.72 MB |
| 19.Modeling the elbow joint.FLV | 39.6 MB |
| 72.Creating the mech's arm bones.FLV | 39.17 MB |
| 27.Modeling the lower leg.FLV | 39.09 MB |
| 16.Modeling the shoulder mount.FLV | 39.02 MB |
| 92.Adding a shot camera.FLV | 38.62 MB |
| 59.Creating a control for the mech's lower torso.FLV | 38.42 MB |
| 62.Building your first bone chain.FLV | 38.3 MB |
| 3.Viewport navigation.FLV | 38.01 MB |
| 113.Converting an image sequence to a movie file in 3ds Max.FLV | 37.94 MB |
| 58.Building a control object for the mech's upper torso.FLV | 37.55 MB |
| 18.Modeling the upper arm.FLV | 37.47 MB |
| 35.Adding the final elements.FLV | 36.98 MB |
| 43.Material editor overview.FLV | 36.78 MB |
| 47.Unwrapping UV basics.FLV | 36.73 MB |
| 99.Finalizing the fog material.FLV | 36.61 MB |
| 45.Adding multiple materials to a single object.FLV | 36.25 MB |
| 28.Modeling the front foot piece.FLV | 35.84 MB |
| 6.Creating and manipulating geometry.FLV | 35.73 MB |
| 15.Modeling the pelvis.FLV | 34.49 MB |
| 78.Rigging with the Reaction Manager.FLV | 34.38 MB |
| 79.Making our scene animator-friendly.FLV | 34.36 MB |
| 83.Working with Auto Key and creating simple expressions in the Curve Editor.FLV | 33.89 MB |
| 14.Finishing the helmet.FLV | 33.56 MB |
| 105.Utilizing the Object Properties window in 3ds Max.FLV | 33.46 MB |
| 55.Creating groups in 3ds Max.FLV | 32.94 MB |
| 61.Adding a control for the mech's center-of-mass.FLV | 32.92 MB |
| 10.Setting up reference images.FLV | 32.62 MB |
| 13.Smoothing the splines.FLV | 32.28 MB |
| 104.Understanding diffuse and specular components.FLV | 31.94 MB |
| 63.Finishing our initial bone chain.FLV | 31.94 MB |
| 91.Finishing the mech's polishing pass.FLV | 31.79 MB |
| 112.Outputting our final animation from 3ds Max.FLV | 31.6 MB |
| 60.Controlling the lower back.FLV | 30.73 MB |
| 103.Basic light parameters in 3ds Max.FLV | 30.55 MB |
| 68.Deforming the fueling line's envelope object.FLV | 30.51 MB |
| 81.How to create and edit keyframes in 3ds Max.FLV | 29.62 MB |
| 75.Finishing the leg controls.FLV | 29.39 MB |
| 12.Beginning the helmet.FLV | 28.82 MB |
| 86.Creating crowds with Populate.FLV | 28.77 MB |
| 77.Arm controls.FLV | 28.01 MB |
| 85.Path animation.FLV | 27.46 MB |
| 69.Controlling the fueling line.FLV | 26.7 MB |
| 70.Deforming the mech's mid section.FLV | 26.65 MB |
| 57.Creating a global control.FLV | 26.1 MB |
| 93.Wrapping up the animation and previewing animations in real-time.FLV | 25.62 MB |
| 5.Selecting and viewing objects.FLV | 25.37 MB |
| 65.Mirroring bones in 3ds Max.FLV | 25.26 MB |
| 8.Grouping and parenting.FLV | 24.6 MB |
| 2.Interface overview.FLV | 23.55 MB |
| 4.Creating a 3ds Max project folder.FLV | 23.26 MB |
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